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#10168 - 06/06/02 06:53 PM
Re: Tales of Gore and Horror
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Baseline
Registered: 03/23/01
Posts: 85
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Horror? Now that's one I can do...
In the biggest game I've been in yet, a scenario for All Flesh Must Be Eaten set in 1880 or so, we ended up the only living people in a snowed-in town in the middle of nowhere. When we finally had some idea what we had to do to stop the undead permanently, we started being screwed with. We were all at the bottom of a mineshaft except for our Civil War vet, who was keeping the army from coming in and killing us. Oliver the vet tried to hold them off with a huge dynamite trap, but while he was getting his vision back after the explosion, one of them walked up and shot him in the head. That's when we found out Oliver had been a zombie since he was killed in action.
At the bottom of the shaft, we were setting up more dynamite to bury the Comet Fragment of Evil... and then all of our lamps and torches went out. We got the dynamite lit anyway... and it went out. Then it turned out that my character's daughter had been taken over by what we called the Black Infection, and took the opportunity to kill her mother and try to kill me. We left her and the native guide down there. The guide managed to set off the dynamite... by taking a bunch of sticks in her hand and shooting them. It worked.
My daughter dug herself out and tried to kill the group's priest as he was finishing the ritual to take the life out of the remaining zombies. I shot her.
We won. Survivors from the original six: the cowardly urban doctor who never missed a single gunshot all night and barely got hurt, the now-unstable priest, and the undead army trooper, aka the King of Botches.
And we were still snowed in in the middle of nowhere with no supplies.
Truly a great game.
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Official Max Mercer lookalike of N!Prime
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#10169 - 04/19/03 06:16 PM
Re: Tales of Gore and Horror
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Baseline
Registered: 04/13/03
Posts: 22
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oh, i got a good one.
historical d&D 3e game, set around 1215 ad. elves, wizards, ect.
anyhow... theres a creature called 'eaters of the dead'. custom-made by our gms. these things are nasty. we were low-level when we first met them.
dark, spikey humanoids that live underground and eat corpses (and sometimes kidnap people), they tunnel through stone with their claws. they walk along the ceilings in their caves. they can cast magic missle. and some of them may have psionics.
the horror part? if you touch the corpse of one after you kill it, make a will save. if you fail, it posesses you.
one of them possesed my barbarian/fighter, and i had some fun roleplaying a bad guy. carried a corpse of an ally off to the enemy during my watch, warned em, ate a human liver, and set up an ambush. then, the next day, we went down and i split the party. got the drop on the mages, until the elf blinded me/them with a spell and ran for it. captured a female mage too. anyhow, they ran, we followed, and my barbarian got hit by web and then hold person, and subdued. they tankfully were able to free my character of the possesion. when getting back to town, my char got very drunk, trying to get the taste out of his mouth.
the thing that makes em so bleeding nasty is that theres nothing about them in any book anywhere. a complete mystery with no way of knowing how dangerous they really are. players fear the complete unknown more than anything they can read about in a book.
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#10170 - 04/24/03 05:56 PM
Re: Tales of Gore and Horror
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Nova
Registered: 01/20/01
Posts: 4725
Loc: Apex, NC.
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Pity my players, Teulisch Faust. I see another enemy in their future. I thank you.
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First, last, and always, the only person you have to live with is yourself. If you can't do that, what's the point?
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