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#105734 - 02/27/08 01:49 PM
Re: Character Concepts
[Re: Girltronic]
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Nova
Registered: 09/23/05
Posts: 1437
Loc: Podunk, Hickville
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Creating a stasis "grenade" is one thing, while creating a thousand bullet-shaped then loading them into a machine gun could fairly be considered abuse. I try to not state the obvious, but often enough I give people too much credit. For myself I believe the action of creating, and using, gadgets falls of the Rule of Dick rather than requiring a seperate rule. Absolutely right. If Endeavor creates a custom laptop with a super processor in it that provides her with a +2 bonus to computer rolls he is obviously being a dick and we should all wig out and go apeshit over his obvious violation of the rules. I'm kidding of course. Gadgets are more than just Q infused technology. Simple everyday technology can be made better through nova intellignce.
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#105756 - 02/27/08 04:07 PM
Re: Character Concepts
[Re: Revenant]
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Nova
Registered: 01/02/07
Posts: 328
Loc: Philadelphia, PA
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Even by the not-too-bright rules written in the APG, Gadgeteering isn't easy. It is a painfully time-consuming process that allows a lot of room for catastrophic failure shunting you back to square one. So already, there are checks in place against abuses like the design of Death Stars or the mass-production of quantum-infused tech. By that same token, anything one might try to mass-produce - or even produce a handful of identical pieces - would probably face eventual scrutiny from PU's tech oversight department. Having one cyberkinetic NES Power Glove probably won't raise a lot of suspicions, especially if a nova wears it. But make half a dozen and give them out to the executive directors of your firm, and that might cause a problem. Craig and Dave have both been here long enough to remember that the few abuses of these rules that have happened on this forum have been historically laughed off the fucking board. Should there ever come a time that a player oversteps the bounds of reality in their engineering, that's what you guys are here to police each other for, and if all else fails, that's what the Mods are for. I think it would be a mistake to put an arbitrary limit on this sort of thing when by it's very nature, it kind of tends to break the rules and be subject to the grace of execution. For myself I believe the action of creating, and using, gadgets falls of the Rule of Dick rather than requiring a seperate rule. Have I introduced you to my middle finger, Pedro? Say hello, Pedro!
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I think that one defines themself through reinvention. To not be like your parents. To not be like your friends. To not be like your peers. To be yourself. To carve yourself out of wood.
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#105761 - 02/27/08 04:39 PM
Re: Character Concepts
[Re: Seph OOC]
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Baseline
Registered: 07/05/07
Posts: 6
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I try to not state the obvious, but often enough I give people too much credit. Have I introduced you to my middle finger, Pedro? Say hello, Pedro! Nice. This is what's been missing in my life. Sorry. I thought tech was being discussed. For the record, I have no idea why someone would think gravitic induction is suspect over other endeavors. Not that it particularly matters. I was simply curious.
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"Sometimes I dream. It's like what really happened except this time, in the dream, I don't stop."
"Always aim for over the top. It should be worth going to jail for."
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#105766 - 02/27/08 05:23 PM
Re: Character Concepts
[Re: Revenant]
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Nova
Registered: 10/07/07
Posts: 217
Loc: Canada
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I try to not state the obvious, but often enough I give people too much credit. Have I introduced you to my middle finger, Pedro? Say hello, Pedro! Oh, and who the hell are you anyway? A new player? An alt? Fill me in so I can insult you properly.
If I'm interpreting these comments right (and I may not be, since I don't live in your heads), you guys are being dicks. Why?
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Tedium is the worst pain.
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#105775 - 02/27/08 07:07 PM
Re: Character Concepts
[Re: Drew]
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Baseline
Registered: 02/20/08
Posts: 15
Loc: Phoenix, AZ and parts west
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Gadgets (aka Novatech) can interesting.
Supertech can be cool.
There's the hovercars Revenant mentioned, plus all the fun stuff that was detailed in Elites and World Wide includng a technological device designed to break a person's mind or at least alter their personality. The device quotes domination as the power equivalent when I think they should have used limited telepathy or emotion control but White Wolf didn't ask me. The real bitch of it is that, while there are really good reasons why some things are impractical or virtually impossible even for novas, just the existence of nova abilities changes the equations quite a bit on other things. In pioneering brand new technologies it should take time. Novas may make greater strides in less time but they too are standing on the shoulders of giants to do their work. And not everyone in the world is ready to phase out their current technology just because the nova came up with something better. But what about something like a space station? That's a national endeavor with even a multinational entity like Project Utopia taking years to put one together that won't be finished until sometime in 2012 (IIRC). But does that jibe with having a nova with the Warp power on the payroll? Death Stars might be out of the picture but the right combination of novas should be able to build, test and place a satellite into orbit in a fraction of the time a baseline country would take. I say a fraction of the time only because if I said a weekend someone would feel compelled to argue.
Then there's gadgets...
Seph is right there's are (poorly written rules) on gadgeteering that should balance things out. My only observation on those rules is to note that powers like precog have been a thorn in the side of many on this site over the years. Not due to the power itself, rather, because the power is arbitrated primarily by the player running the character who possesses it.
Note on Internet Communication: Craig and I were just talking about this the other day because of the crap we all saw go down between some players as we discussed the reboot for 200X. I take college classes online and the courses all require a team project, usually a paper but sometimes code, to be written by a group of people arbitrarily assigned to a team. One of the first things that was hammered into our heads is emotional content doesn't transfer in this media. In one of my classes my team was composed of a first generation East Islander living with her Army husband in Japan, a contractor working in the Middle East, a housewife in Oregon and second generation Indi working in LA. None of us are meeting physically, coordinating over the phone or in chat. It was all done via what was essentially a newsgroup style interface. None of us were from really similar backgrounds, knew each other or had identical expectations.
From that initial experience I learned emotional content doesn't tranfer well on the internet with or without smileys. And trolls aside, people are often perceived in ways other than how they think they should be perceived. That is the most tactful way I can put it.
Jack
Edited by Vortex (02/27/08 07:08 PM) Edit Reason: SIC
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#105980 - 03/01/08 03:55 PM
Re: Character Concepts
[Re: Mr Fox]
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Nova
Registered: 02/27/08
Posts: 102
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Also keep in mind that we are not that terribly far from having the tech for flying cars right now, they just won't be working off anti-grav they'll be using regular engines. A M-int nova could take what already exists and spiff it up with new tech like a hypercombustion engine and custom software and have RL flying cars become production vehicles in a matter of a couple years rather than a couple decades. I'd rather come up with alternate fuel hybrid vehicles than flying cars, thank you. Besides, they're safer! And... I am going Cyberkinesis after all. Changed up my build a bit but I think I like the results more than the initial re-envision. How many brainiacs will be around this iteration, by the way?
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#106002 - 03/01/08 11:09 PM
Re: Character Concepts
[Re: SalmonMax]
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