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#106986 - 03/16/08 09:13 PM
Rules Question: Disorient and Willpower
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Baseline
Registered: 02/26/08
Posts: 48
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It's been brought to my attention that I may or may not be misreading the rules for Disorient. Based on the text of the power, it seems to intend that your target removes dice whenever they roll them for the next X number of turns. It's been pointed out to me, however, that some people think that Willpower, when rolled, shouldn't fall under that category because it's not explicity identified as a die pool.
Can I poll the audience on this one?
My gut instinct says yes, something that's causing you to lose track of reality, experience extreme nausea, or whatever you define Disorient as would have a negative effect on your ability to resist mental powers, interrogation, etc. That's the whole idea of sleep deprivation or most other interrogation techniques.
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#107005 - 03/16/08 11:16 PM
Re: Rules Question: Disorient and Willpower
[Re: Courier]
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Baseline
Registered: 02/26/08
Posts: 48
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Well, let's see, where to start...
I think that you can read the opening explanation of die pools that Rev is quoting as an example of how to calculate what to roll for an action or power, rather than a strict definition. But for the purpose of a very narrow reading of the rules, I'll take his point. However, it's worth noting that the components of a dice pool (Attributes, abilities) are also refered to as Traits in the same section. So one could argue that Willpower is simply a one Trait die pool in most cases.
Putting it in a broader perspective, though, why would it make sense for the rolls made with Willpower (rather than, say, your Willpower rating which would remain constant) to be excluded from the effects of Disorient? Almost all the willpower rolls made in the game are to resist mental effects or, occasionally, to max a power. Wouldn't those efforts be as vulnerable to distraction as running up a flight of stairs or throwing a quantum bolt?
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#108012 - 03/26/08 10:05 AM
Re: Rules Question: Disorient and Willpower
[Re: Rena Morgan]
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Nova
Registered: 09/27/06
Posts: 3012
Loc: Everywhere
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Actually. Not true. Burn one point of Willpower, negate the effect entirely. It's the only power in the game with that particular weakness. Also, and I could be wrong here, I'm pretty sure that Psychic Shield works against it. As written there is no defense, although it's either a sensory attack or a mental attack. Neither sensory shield or psychic shield work. Granted you can spend a point of willpower to shake off the effects (hopefully also costing an action or the power is very weak).
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#108184 - 03/27/08 09:40 PM
Re: Rules Question: Disorient and Willpower
[Re: Revenant]
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Nova
Registered: 09/27/06
Posts: 3012
Loc: Everywhere
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It doesn't cost an action to burn a Willpower point and block Disorient, no. Huh? If you get hit hard by Disorient, you have the choice of using a willpower point to use an action (like a punch), or burning a willpower point to "shake off" the entire Disorient effect so far. She's claiming that doing the latter isn't an action. I made the statement further up the thread that it should be or it's awfully weak.
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