Help Support the Site
Shout Box

Recent Posts
Teenage Mutant Ninja Turtles
by Dawn, OOC
0 seconds ago
HG Jones
by Rorx
Today at 08:14 PM
Day 5: Unforgivable
by SalmonMax
Today at 06:48 PM
Chapter 2- The Firmament of Heaven
by Katalyst
Today at 06:40 PM
Chapter 10: All roads lead to Rome
by Kyria Thea
Today at 06:04 PM
Odd Job [Complete]
by Amber Wren
Today at 05:23 PM
Table Talk: The Long March
by Mr Fox
Today at 05:13 PM
Nova News Feed!
by Anonymous
Today at 02:36 PM
Who's Online
7 registered (Adrian Moss, Courier, Darklighter, Dawn, OOC, SalmonMax, VileBill), 9 Guests and 3 Spiders online.
Key: Admin, Global Mod, Mod
Who's Chatting
Page 4 of 21 < 1 2 3 4 5 6 ... 20 21 >
New Reply
Topic Options
Rate This Topic
#107436 - 03/19/08 06:30 PM Re: Table Talk: No Fate [Re: Nosferatu]
SkyLion Offline
Nova

Registered: 12/27/06
Posts: 1776
I would have to firmly state that since powers are player defined a qbolt could be physical. IN the descrip it says that you must define it as a specific type of energy OR power...including giving the example of ice which would be a physical attack (whereas a blast of cold would be an energetic effect).

I really need to get my character typed up and submitted but have been lagging behind with RL as usual.

Top Reply Quote Quick Reply Quick Quote
adsense
#107444 - 03/19/08 08:13 PM Re: Table Talk: No Fate [Re: Nosferatu]
Mr Fox Offline
Nova

Registered: 08/03/04
Posts: 2600
Loc: Texas
Sean will be a world traveler, jet setting around the globe at whim. He will have a penthouse in NY, an apartment in South Africa at the DeVeries compound, a and a flat in London with a nice view, a suite in a hotel on Ibiza, and standing arrangements at expensive hotels in major cities around the world.

Sean is a survivor by nature, but he does enjoy living the good life and would be friends with any of the rest of the group.

Top Reply Quote Quick Reply Quick Quote
#107446 - 03/19/08 08:41 PM Re: Table Talk: No Fate [Re: Mr Fox]
Nosferatu Offline
Nova

Registered: 03/14/08
Posts: 137
Loc: Places of the night
Among the goth/pseudo-vampire community, Nosferatu is looked at reverently. To some, he is proof that vampires are real. He helps feed into their delusions when he tells them that he had to bleed out his 'mortal' life. To others, he is a nova, who's desires and dreams manifested in the form he is now. What he is not, is crazy. He's just devoted to an ideal.

He travels only when he needs to, and that is through private transportation. If he has to travel publicly, he will bring an entourage of gothic novaphiles and terat wannabees. They are there to make sure that the general public doen't harass Nosferatu. For travel, he uses the name Nicholas Michaels.
_________________________
I am in blood
Stepp'd in so far that, should I wade no more,
Returning were as tedious as go o'er:
Strange things I have in head, that will to hand;
Which must be acted ere they may be scann'd.


-Shakespear's Macbeth

Top Reply Quote Quick Reply Quick Quote
#107473 - 03/20/08 07:54 AM Re: Table Talk: No Fate [Re: Nosferatu]
Andrew Murphy Offline
Nova

Registered: 04/18/04
Posts: 1205
Callum - Scotland
Nos - New York (?)
Sean/Wraith - New York, London, S. Africa
Tom/Cherub - New York
Void - New York
Grey Goo - ?

Looks like I am the odd man out - flip side is I now have a compelling choice of a city of origin for Callum ...
_________________________
That's right; one can make all kinds of explosives using simple household items... If one were so inclined.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
theplourde - Dr. Raphael Bradford - Callum Uallas

Top Reply Quote Quick Reply Quick Quote
#107475 - 03/20/08 08:00 AM Re: Table Talk: No Fate [Re: Andrew Murphy]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2104
Loc: Wherever I am
Gray Goo would be wherever the Teragen are most active, I suppose. She's very goal oriented. If the assignment is to infiltrate the Teragen, she'd be focusing on doing just that. So where do the "inner circle" of terats dwell?
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

Top Reply Quote Quick Reply Quick Quote
#107486 - 03/20/08 10:56 AM Re: Table Talk: No Fate [Re: SalmonMax]
Courier Online   content
Nova

Registered: 09/27/06
Posts: 2913
Loc: Everywhere
which faction?
_________________________
Hauling things through the sky.

Top Reply Quote Quick Reply Quick Quote
#107487 - 03/20/08 11:07 AM Re: Table Talk: No Fate [Re: Courier]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2104
Loc: Wherever I am
...faction?

smile

I only have the core book.
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

Top Reply Quote Quick Reply Quick Quote
#107488 - 03/20/08 11:12 AM Re: Table Talk: No Fate [Re: Courier]
Nosferatu Offline
Nova

Registered: 03/14/08
Posts: 137
Loc: Places of the night
I am still deciding between the Casablancans, and Nova Vigilance.
_________________________
I am in blood
Stepp'd in so far that, should I wade no more,
Returning were as tedious as go o'er:
Strange things I have in head, that will to hand;
Which must be acted ere they may be scann'd.


-Shakespear's Macbeth

Top Reply Quote Quick Reply Quick Quote
#107489 - 03/20/08 11:26 AM Re: Table Talk: No Fate [Re: Nosferatu]
Joani Reikspar Moderator Offline
Nova

Registered: 01/19/08
Posts: 1411
Loc: Berlin, Germany
Nova Vigilance +cough+

I would never try to influence a PCs decisions... +cough+

Top Reply Quote Quick Reply Quick Quote
#107491 - 03/20/08 11:43 AM Re: Table Talk: No Fate [Re: Joani Reikspar]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2104
Loc: Wherever I am
What is "Nova Vigilance?"
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

Top Reply Quote Quick Reply Quick Quote
#107492 - 03/20/08 11:53 AM Re: Table Talk: No Fate [Re: SalmonMax]
Nosferatu Offline
Nova

Registered: 03/14/08
Posts: 137
Loc: Places of the night
Nova Vigilance is a Watchdog Teragen faction. They believe that its members should know how to defend themselves from harm. They advocate for nova freedoms, and believe in eye-for an eye. Violence is not above them, and when baselies pass certain anti-Nova laws, they have acted accordingly. They are not anti-human, like the Primacy or pro-taint like the Harvesters. Their leaders are Geryon and Epoch. They are the most visible of the Teragen groups. (after Mal and Count Orzaiz of course)
_________________________
I am in blood
Stepp'd in so far that, should I wade no more,
Returning were as tedious as go o'er:
Strange things I have in head, that will to hand;
Which must be acted ere they may be scann'd.


-Shakespear's Macbeth

Top Reply Quote Quick Reply Quick Quote
#107494 - 03/20/08 12:02 PM Re: Table Talk: No Fate [Re: Nosferatu]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2104
Loc: Wherever I am
Could I get a quick list of the factions with maybe one-sentence summaries?
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

Top Reply Quote Quick Reply Quick Quote
#107496 - 03/20/08 12:21 PM Re: Table Talk: No Fate [Re: SalmonMax]
Courier Online   content
Nova

Registered: 09/27/06
Posts: 2913
Loc: Everywhere
Cult of Mal: A personality cult built around The Aposile Mal. Prototype for the other personality cults to follow, big thing is to worship Mal. Scripture is the other big mover in there, but if you join you'll be around The Aposile's massive Mega-Socials (and drugs) long enough to be brainwashed. I think they're headquartered in Europe somewhere but that might be wrong.

Casablancans: The Teragen Spies and information movers. Led by Count O, with Synapse and Mathamatician as other big movers. Headquarters in the Phoenix room and Count O's place nearbye (and Japan). Basically they're trying to hold off the war and be stealthy.

The Harvesters: Taint means we are no longer humanoid human. This is the real monsters of Teras, creatures so warped by taint that they aren't even slightly human. They research taint and concentrate (right now) on not being exposed... but various members join other factions, mostly NV. They try to convince themselves and everyone else that Taint is a good thing. They'd probably go to war with all the other factions (for being too humanoid) except this would include Mal. Central US I think.

The Primacy: Led by a guy who only likes white novas (The Confederate) and a chick who thinks novas should exterminate baselines (Shrapnel). Located in the South I think.

Then there's two more personality cults. The Pandamonium is led by a porn star chick who encourages baselines to join. They're heavy into drugs and sex and not much else.

And there's an Arabic Guy (who's name and faction name I don't recall) who's got a following of (mostly muslim) Novas in the middle East. Problem is he's also got the habit of enslaving his followers and not mega-socials. He's got undefined disease powers that apparenly work on novas (as in, he infects you and lets you know you're dead if he wants you that way).


Most Public is Count O's PR efforts and Geryon's Terrorism efforts and Mal's world wide spam efforts.
_________________________
Hauling things through the sky.

Top Reply Quote Quick Reply Quick Quote
#107497 - 03/20/08 12:25 PM Re: Table Talk: No Fate [Re: Courier]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2104
Loc: Wherever I am
Casablancans sounds like a good place for a spy...but also very vulnerable to exposure with all those superbrains around.

Hmm.
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

Top Reply Quote Quick Reply Quick Quote
#107499 - 03/20/08 12:39 PM Re: Table Talk: No Fate [Re: SalmonMax]
Nosferatu Offline
Nova

Registered: 03/14/08
Posts: 137
Loc: Places of the night
Tarik ibn'Mahmoud runs the Companions.

And, oh yeah, I will take Nova Vigilance. Nosferatu is a Monster.


Edited by Nosferatu (03/20/08 12:42 PM)
Edit Reason: additional info
_________________________
I am in blood
Stepp'd in so far that, should I wade no more,
Returning were as tedious as go o'er:
Strange things I have in head, that will to hand;
Which must be acted ere they may be scann'd.


-Shakespear's Macbeth

Top Reply Quote Quick Reply Quick Quote
#107506 - 03/20/08 01:18 PM Re: Table Talk: No Fate [Re: Nosferatu]
Joani Reikspar Moderator Offline
Nova

Registered: 01/19/08
Posts: 1411
Loc: Berlin, Germany
If both of you (Nos and Gray) are going to be buddies I suggest taking the same faction... +cough+

Top Reply Quote Quick Reply Quick Quote
#107508 - 03/20/08 01:21 PM Re: Table Talk: No Fate [Re: Joani Reikspar]
jameson (ST) Offline
Nova

Registered: 06/22/06
Posts: 1326
Loc: An hour west of Beantown
I'm no doctor but that cough sounds pretty bad, you should get that looked at.
_________________________
Forty six and two are just ahead of me.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
theplourde - Dr. Raphael Bradford - Jameson Bradford
Andrew Murphy - Callum Uallas - Carter Linwood - Antoine LaSalle

Top Reply Quote Quick Reply Quick Quote
#107538 - 03/20/08 03:18 PM Re: Table Talk: No Fate [Re: jameson (ST)]
NoFate_Void Offline
Baseline

Registered: 01/22/08
Posts: 87
Loc: Florida, USA
I have a nice jagerbomb for that cough. What do you say Joani?
_________________________
--
Clark Kent is how Superman views us. And what are the characteristics of Clark Kent. He's weak... he's unsure of himself... he's a coward. Clark Kent is Superman's critique on the whole human race.

Top Reply Quote Quick Reply Quick Quote
#107539 - 03/20/08 03:20 PM Re: Table Talk: No Fate [Re: jameson (ST)]
SkyLion Offline
Nova

Registered: 12/27/06
Posts: 1776
*Sigh*

...

...


*sniff*

...
...


*Whimper*

...

Top Reply Quote Quick Reply Quick Quote
#107546 - 03/20/08 05:03 PM Re: Table Talk: No Fate [Re: SkyLion]
NoFate_Void Offline
Baseline

Registered: 01/22/08
Posts: 87
Loc: Florida, USA
ROFL
_________________________
--
Clark Kent is how Superman views us. And what are the characteristics of Clark Kent. He's weak... he's unsure of himself... he's a coward. Clark Kent is Superman's critique on the whole human race.

Top Reply Quote Quick Reply Quick Quote
#107552 - 03/20/08 05:29 PM Re: Table Talk: No Fate [Re: NoFate_Void]
SkyLion Offline
Nova

Registered: 12/27/06
Posts: 1776
It's not funny...


frown

Top Reply Quote Quick Reply Quick Quote
#107558 - 03/20/08 06:26 PM Re: Table Talk: No Fate [Re: SkyLion]
Joani Reikspar Moderator Offline
Nova

Registered: 01/19/08
Posts: 1411
Loc: Berlin, Germany
I just added the NPC-Thread and put in your first contact (the only person you know in OC besides your recruiters and yourselves). Your first assignment after recruitment was infiltration of the factions/affiliations - that was about one year ago. You meet regularly each month for your routine exams and scans and to give a quick debriefing/report of your progress within your factions.

Phase two will be your "true" assignment - killing Targets. Team 7 is OCs label for you (similarities are pure coincedence).

Prelude/start of the first scene will be tomorrow - I can't tell the exact time, but for sure tomorrow.

Top Reply Quote Quick Reply Quick Quote
#107560 - 03/20/08 06:46 PM Re: Table Talk: No Fate [Re: SkyLion]
NoFate_Void Offline
Baseline

Registered: 01/22/08
Posts: 87
Loc: Florida, USA
Originally Posted By: SkyLion
It's not funny...


frown


Well .. I was under the assumption that you wanted the jagerbomb isntead of giving it to Joani. Because "all you had to do was ask". And I put the quotes there as I just said that in a very Keanu Reeves voice.
_________________________
--
Clark Kent is how Superman views us. And what are the characteristics of Clark Kent. He's weak... he's unsure of himself... he's a coward. Clark Kent is Superman's critique on the whole human race.

Top Reply Quote Quick Reply Quick Quote
#107561 - 03/20/08 06:47 PM Re: Table Talk: No Fate [Re: Joani Reikspar]
NoFate_Void Offline
Baseline

Registered: 01/22/08
Posts: 87
Loc: Florida, USA
Woot .. Im super excited. I can check continuously at work so post away. grin

However, there are still only 5 characters out of the 7 that are posted on the Characters thread. Are the other two approved and waiting for write ups or did we lose them. frown


Edited by Savar (03/20/08 06:48 PM)
_________________________
--
Clark Kent is how Superman views us. And what are the characteristics of Clark Kent. He's weak... he's unsure of himself... he's a coward. Clark Kent is Superman's critique on the whole human race.

Top Reply Quote Quick Reply Quick Quote
#107565 - 03/20/08 08:06 PM Re: Table Talk: No Fate [Re: NoFate_Void]
SkyLion Offline
Nova

Registered: 12/27/06
Posts: 1776
I'm upset because my character got shot down...after two weeks of agonizing over the minutia.

Heres the thing...It is *really* hard to come up with original ideas in this genre...but somehow I manage to do this. I mean I have alot of characters Id like to play, don't get me wrong, but hardly any of them are suitable for a game like this.

Requirement: kill a nova on your own. We already have disintegrate, touch disintegrate and q vamp. Regular q bolt's arent going to cut it and are way pricier for the return. Likewise AP claws is taken, which is what my rejected character had as well.

Im stuck. I dont know what to do. Moreover I am very discouraged becuase this seems to happen to me alot. Im not the kind of person who is satisfied with the usual cliched archetypes...bricks blasters fliers etc. I need my characters to push the limits a bit. Combined with the fact that I have gotten very good at doing so means that I run into this problem alot: namely that I create characters who are just too good. They are so good that the ST has to nerf or nix them.

Im not happy right now. I really wanted to play in this one.

Top Reply Quote Quick Reply Quick Quote
#107569 - 03/20/08 08:36 PM Re: Table Talk: No Fate [Re: SkyLion]
Mr Fox Offline
Nova

Registered: 08/03/04
Posts: 2600
Loc: Texas
Quote:
I run into this problem alot: namely that I create characters who are just too good. They are so good that the ST has to nerf or nix them.


Sky, I think you sum'd it up pretty well right there. ST's don't always want the characters in their games to be 'too good'. I've run games where I specifically wanted characters to not be very good to start. Of course I tend to make advancement pretty quick for my players to compensate.

Another issue is that you tend to take what are supposed to be disadvantages in the system and work them such that for your character they are advantages. Most people look at characters like that as Mary Sue's. I'm not bashing you dude, I used to be exactly the same way. I still have the tendency in fact, but I try to keep it in check. I've played in so many games that either ended after a short time or had such horribly slow advancement that I like to get in as much as I can of the things I want for the character at creation. I'd say probably 80+% of games I've played in (rather than running) have been that way. It is frustrating, but I learned a while back that if you back off a bit on pushing your concepts you get a much better reception. This is especially true in cases where the other players feel that they are trying to 'fit in' and one player is trying to 'stand out'. Not saying that is the case here, but it has been my own personal experience.


Edited by Mr Fox (03/20/08 08:39 PM)

Top Reply Quote Quick Reply Quick Quote
#107570 - 03/20/08 08:37 PM Re: Table Talk: No Fate [Re: Mr Fox]
Mr Fox Offline
Nova

Registered: 08/03/04
Posts: 2600
Loc: Texas
Oh, in this particular case I think telepathy and precog are issues just because of the setting aside from the concept being Too Good.

Top Reply Quote Quick Reply Quick Quote
#107571 - 03/20/08 08:42 PM Re: Table Talk: No Fate [Re: SkyLion]
Nosferatu Offline
Nova

Registered: 03/14/08
Posts: 137
Loc: Places of the night
Quote:
I need my characters to push the limits a bit. Combined with the fact that I have gotten very good at doing so means that I run into this problem alot: namely that I create characters who are just too good. They are so good that the ST has to nerf or nix them.


Have you ever tried to NOT push the limits in character creation? Why not create a character that is reaonably created. You can be creative with a character without milking every ounce of available power from it. What you are describing is 'Powergaming', and any ST is within their rights to reject such a character right from the start. It is not just for the game's integrity that such a character has to be nixed, but for the other players in the game.

I like you Sky, and I have enjoyed RP'ing with you. If you sent a character to me, in a game I was running, who 'pushed the limits, I would reject your character. It is not personal, it is just game integrity.

I would love to have you aboard. If you need help in brainstorming a character, let me know.
_________________________
I am in blood
Stepp'd in so far that, should I wade no more,
Returning were as tedious as go o'er:
Strange things I have in head, that will to hand;
Which must be acted ere they may be scann'd.


-Shakespear's Macbeth

Top Reply Quote Quick Reply Quick Quote
#107572 - 03/20/08 08:43 PM Re: Table Talk: No Fate [Re: Mr Fox]
SkyLion Offline
Nova

Registered: 12/27/06
Posts: 1776
Well thats what I mean...I picked things that would make him effective without resorting to the standard (and already taken), cut through soak etc. Telepathy lets him locate targets, precog to find them at vulnerable points and teleport to reach them. I didnt want to make the classic combat type..I wanted to make the tactical type who knows better than to get into a nova fistfight. Better to blow them to hell while they are taking a dump.

Thats what I mean about "too good." In many ways my character was the ultimate assasin...only more through brains than pure firepower.

Top Reply Quote Quick Reply Quick Quote
#107573 - 03/20/08 08:47 PM Re: Table Talk: No Fate [Re: SkyLion]
SkyLion Offline
Nova

Registered: 12/27/06
Posts: 1776
To clarify from a convo with Fox. My character isnt the be all end all...he isnt "so much better" than the other PCs. Y'all characters are awesome both in concept and execution. Its just that I am an oddball roleplayer with a penchant for twisted concepts and a zeal for effectiveness...

Top Reply Quote Quick Reply Quick Quote
#107577 - 03/20/08 08:56 PM Re: Table Talk: No Fate [Re: Nosferatu]
SkyLion Offline
Nova

Registered: 12/27/06
Posts: 1776
Originally Posted By: Nosferatu
Quote:
I need my characters to push the limits a bit. Combined with the fact that I have gotten very good at doing so means that I run into this problem alot: namely that I create characters who are just too good. They are so good that the ST has to nerf or nix them.


Have you ever tried to NOT push the limits in character creation? Why not create a character that is reasonably created. You can be creative with a character without milking every ounce of available power from it. What you are describing is 'Powergaming', and any ST is within their rights to reject such a character right from the start. It is not just for the game's integrity that such a character has to be nixed, but for the other players in the game.

I like you Sky, and I have enjoyed RP'ing with you. If you sent a character to me, in a game I was running, who 'pushed the limits, I would reject your character. It is not personal, it is just game integrity.

I would love to have you aboard. If you need help in brainstorming a character, let me know.


No I have never not tried to push the limits with chargen. To reiterate what I said above, Ive been playing so long that the typical archetypes and builds no longer appeal to me. I try and do something interesting and unique with each of my characters. Many of them arent even original, just adaptations of ideas that appealed to me from elsewhere or combinations of idea.

Also I don't think its fair to say I milked this character, or that I was unreasonable..Even Joani hasn't seen my sheet yet. ALl I did was pick two powers that *work.* And might I add that are all legal..I didn't try toinvent any rules or house rule any powers. I even offered to nerf precog on my own. Joani said it was cool at that point but then changed his mind...ack!

I dont beleive in making ineffective or weakened characters. I will always play to their strengths. This game called for ultimate blackest of the black ops assasins. There are only so many approaches to that in this game and at 30 NPs. If you need proof look at the disintegrators or agg claws, which might as well be touch disintegrate.

Nova combat is deadly...I really really thought I had found an awesome and innovative way to approach the problem presented to me. Then I feel like I get punished for my creativity.

And before someone takes that the wrong way, let me add that Im not taking it personally as such. I know you all and Joani like me and want me to play. Its just that I think so far out of the box (and indeed thats what appeals to me) that I end up being the odd man out.

Top Reply Quote Quick Reply Quick Quote
#107578 - 03/20/08 09:03 PM Re: Table Talk: No Fate [Re: SkyLion]
Nosferatu Offline
Nova

Registered: 03/14/08
Posts: 137
Loc: Places of the night
The tactician, that I had originally planned to play, had Combat Teleport, Mental Blast (AP), and Psychic Shield. Megas were: M-Int: Tactical Prodigy and Analyze Weakness, W-Wits: Enhanced Initiative, M-Stam: Regeneration, Mega-Cha: Commanding Presence, M-Perception: Blindfighting.

He was a simple buld, but highly effective in combat
_________________________
I am in blood
Stepp'd in so far that, should I wade no more,
Returning were as tedious as go o'er:
Strange things I have in head, that will to hand;
Which must be acted ere they may be scann'd.


-Shakespear's Macbeth

Top Reply Quote Quick Reply Quick Quote
#107579 - 03/20/08 09:06 PM Re: Table Talk: No Fate [Re: Nosferatu]
SkyLion Offline
Nova

Registered: 12/27/06
Posts: 1776
My build is also very simple. M Dex, Wits, Int, and Per. tport, Teep and precog.

Top Reply Quote Quick Reply Quick Quote
#107582 - 03/20/08 09:39 PM Re: Table Talk: No Fate [Re: SkyLion]
Nosferatu Offline
Nova

Registered: 03/14/08
Posts: 137
Loc: Places of the night
Could you get rid of the Precog, and the permanent/uncontrolled Teep? Insead you could pick up some enhancements, and combat powers.

Have you considered a character with an AP Kinetic Discharge, With a simple pistol, you could hurt heavily armored Nova. With some M-Str, and a sword/tree/lamppost/car, you could do incredible amounts of damage.

_________________________
I am in blood
Stepp'd in so far that, should I wade no more,
Returning were as tedious as go o'er:
Strange things I have in head, that will to hand;
Which must be acted ere they may be scann'd.


-Shakespear's Macbeth

Top Reply Quote Quick Reply Quick Quote
#107594 - 03/20/08 10:31 PM Re: Table Talk: No Fate [Re: Nosferatu]
Courier Online   content
Nova

Registered: 09/27/06
Posts: 2913
Loc: Everywhere
Deadly in combat powers:
Agg (and we have that).
AP (ditto)
Mega-Strength 5 (which no has).
Or... if you *really* want to push the limits,... Warp.

Make a character with Warp, Seductive Looks & Seductive Actions and then convince people to step through the warp onto the Moon. Make a cheery "bedroom" with a bed, night light, & poster... on the moon.

They step through with you, and unless they have adapt they die. And get q-scan so you can tell who has adapt. The really weird part is you could even kill people with adapt if they also have dorm, just talk them into dorming first.
_________________________
Hauling things through the sky.

Top Reply Quote Quick Reply Quick Quote