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#109776 - 04/08/08 09:50 PM
Re: Taint and Aberrations: Let's talk this shit out.
[Re: Flicker]
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Baseline
Registered: 03/08/08
Posts: 76
Loc: New York, New York
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I'm glad that VileBill brought up Chrysalis, because it illustrates that aberrations (i.e. deviation from the normal), and not taint cause a negative reaction.
Through Chrysalis, I can reduce my permanent taint level. This however, does not remove the aberration. The aberrations, and the subsequent social penalties remain, even though taint may have been removed completely through the chrysalis.
Therefore, it is the deviation from the norm that causes the social penalty, and not necessarily taint. Look at Flaws, some of them give you social and other penalties, but no taint is involved. Minority comes to mind.
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#109806 - 04/08/08 11:37 PM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: Courier]
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Nova
Registered: 09/23/05
Posts: 1431
Loc: Podunk, Hickville
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1. Taint inflicts a social penalty the more of it you have. 2. Chrysalis inflicts a social penalty the more if it you have. 3. Taint and Chrysalis stack to determine you penalty. 4. Some aberrations provide a social or other penalty in addition to what taint and chrysalis inflict. This also stacks with Taint and Chrysalis inflict upon you.
All in all no matter how anyone in this thread attempts to justify what taint is, or where the social penalty comes from it's written in black and white that a combination all three (Taint, Chrysalis, Aberrations) are the result of 'the WTF feeling'. Taint is not mental, it is not Physical, it is both working in tandem with the novas node. Bricks generally end up with physical aberrations, erudite novas lean more to mental aberrations.
Using body mod is a great way to say "Okay, I look odd, but people think it's cool.". It works well until people abuse by making themselves look freaktastic and calling a body mod. Where is the line drawn between taint and modification.
Would anyone here accept it if I recreated Sloppy Joe on 50NP and 2 Taint and called my little appearance problem a Body Mod? I could you know and it's well within the rules. Or perhaps a Sasquatch? Ten feet tall, built like the Hulk, very hairy... 40NP 0 Taint and a smattering of Body Mod. No one seems to care my guy is a sasquatch. Why? No taint so no social penalty. Could do that too.
My question is: What is a aberration and what is a Body Mod? I can use bodymod as a catch all to take a lot of things that should be aberrations.
Clarification: I like the body mod idea, don't get me wrong. My only issue is that 200X isn't "my game" so I don't have the authority to slap people with the logic glove and say "Okay, seriously, Sasquatch has to go Asswipe. Get real. Taint him, or shit can him."
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#109809 - 04/08/08 11:54 PM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: Revenant]
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Nova
Registered: 09/27/06
Posts: 2960
Loc: Everywhere
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RE: The Hulk That's Dr. Troll right there and I've always assumed the Troll side had a +2 social diff. RE: Sloppy Joe Considering he's got Perm: Bodymorph and Shear Hideousness I don't see how you can build him without serious social issues, whatever you want to call it. ...it's written in black and white that a combination all three (Taint, Chrysalis, Aberrations) are the result of 'the WTF feeling'. Page number please.
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#109811 - 04/09/08 12:16 AM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: Hyoseph]
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Nova
Registered: 03/23/08
Posts: 158
Loc: Portland, OR
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The Taint Trait represents how inhuman a nova seems to be. Regardless of what form a nova's Taint takes, baseline humans can sense it. At first, this sensation manifests only as a slight sense of unease or eerieness; indeed, as of 2008, few novas inspire even this extreme a reaction. With time, and additional Taint points, though a nova may provoke disgust, revulsion, or even hatred. The result, in game terms, is an increased difficulty to Social rolls when a nova tries to interact with a baseline human. And for all you who are about to say "What about Chrysalis?" When a nova undergoes the Chrysalis, the player can spend experience points to reduce temporary or permanent Taint. A reduction of Taint represents the Terat's greater subconscious control of his quantum abilities, which allows him to stave off the madness that occurs at 10 permanent Taint. Eliminating a point of temporary taint costs [[lots off crunchy numbers]]. Reducing taint does not eliminate aberrations or reduce the social penalty for dealing with baselines, however. Terats can stave off madness, but they remain alienated from baseline humanity. Any questions?
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#109812 - 04/09/08 12:27 AM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: Courier]
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Nova
Registered: 09/23/05
Posts: 1431
Loc: Podunk, Hickville
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Taint - The page where it says that too much taint causes social penalties. Chyrsalis - The page where it says too much Pupa Power affect social rolls (and stacks with Permanent Taints penalty) Aberrations - See the individual descriptions. Some have a rule for them, others don't. Seriously, that fact that you needed that pointed out to you is sad. God forbid someone flip through a few books and do some research and then after that actually use their innate problem solving skills to come to the most logical solution. If all three have the potential to provide a negative effect on social skills then it's obvious, regardless of how people choose to accept it, that whether you are affected by one, two, or all three, that they are 'the WTF feeling'. The more you have, the more severe the effect.
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#109818 - 04/09/08 12:49 AM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: Hyoseph]
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Nova
Registered: 09/27/06
Posts: 2960
Loc: Everywhere
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God forbid someone flip through a few books and do some research and then after that actually use their innate problem solving skills to come to the most logical solution. See above post :P I know, and thank you for that. The most important part appears to be... Reducing taint does not eliminate aberrations or reduce the social penalty for dealing with baselines...This implies that Aberration Transfer would reduce social penalties. On the other hand... there's the whole issue of Quantum Flaws mimicking aberrations. Should those also cause social problems? Book doesn't say but this wouldn't be the only flaw in the APG. Edit: To be clear I like this line of reasoning, as a principle it has a certain clarity. On the other hand, does this mean that all aliens are tainted? Or do we write that off as a Trinity difference?
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#109835 - 04/09/08 02:09 AM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: Hyoseph]
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Nova
Registered: 09/23/05
Posts: 1431
Loc: Podunk, Hickville
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Thanks, I wasn't about to go do research about a game we're all supposed to know the rules for. Let alone who can't be bothered to look it up themselves. I have better things to do than wipe other peoples' asses. On the other hand... there's the whole issue of Quantum Flaws mimicking aberrations. Should those also cause social problems? Book doesn't say but this wouldn't be the only flaw in the APG. I agree. This is the part where the mods should be stepping in and making sure we're not abusing their generosity of allowing us unique appearances without calling it Taint. There is a threshold where an odd appearance goes from odd to "slapping the mods in the face". But, ultimately, it's up to them. If they allow it, then we deal with it. Simple as that.
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#109839 - 04/09/08 02:16 AM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: VileBill]
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Nova
Registered: 01/02/07
Posts: 327
Loc: Philadelphia, PA
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Aberrations come from taint. To add to that, I thought I'd attempt to clarify something: "Taint" is just a word that science has used to describe the negative consequences of channeling raw quanta through something as fragile as flesh and bone. When you acquire enough wear and tear on your system, you acquire some form of quirk that is generally supposed to be in keeping with your power use. That quirk is accompanied by an inscrutable feeling of otherworldliness that spooks the cattle. I see the 'zero-point aberrations' as simply the stepping stones of quantum backlash. It's not accompanied by the same sense of unease that aberrations as we know them are, but it's nevertheless another manifestation of how the body reacts to channeling quanta through itself. As has been illustrated above, removing the aberration does not remove the social penalty, which would suggest that while the two tend to come in together, they're not inexorably tied to each other. So what's the problem?
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I think that one defines themself through reinvention. To not be like your parents. To not be like your friends. To not be like your peers. To be yourself. To carve yourself out of wood.
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#109845 - 04/09/08 03:31 AM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: SkyLion]
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Nova
Registered: 03/11/07
Posts: 257
Loc: Beta Chat!
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Just to throw in a few cents here...
What about Bodymorph? I think I might have actually suggested this during the pre discussion, but just about every ST Ive had alows people to use Bodymorph for things other than "elemental" bodymorphs. For example you could take bodymorph: dragon or unicorn. I think what you're referring to is Shapeshift. You could restrict the SS forms you're able to take via Weakness, but Bodymorph is specifically intended (as far as I can tell) for specific types of matter and "energy" (water, fire, electricity, quartz crystal, etc.) and not for any particular shape.
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#109849 - 04/09/08 08:41 AM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: Revenant]
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Nova
Registered: 09/27/06
Posts: 2960
Loc: Everywhere
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Thanks, I wasn't about to go do research about a game we're all supposed to know the rules for. Let alone who can't be bothered to look it up themselves... How many people are reading this? 20? If we're lucky, 40? How many of them don't have access to the books for one reason or another? How many only remember Aberration Transfer doesn't say Social Mods are reduced? Ditto that Body-mods doesn't say it gives penalties nor does Shapeshift? This is why it's polite to actually give the quote when your reasoning is direct from the text. Another reason is because FAR too many times people claim the rules back them up when in fact they don't, memory or houserules play tricks on you. For a confusing example: Bodymod Wings is pretty darn close to being a Major Aberration, if they weren't functional it would be. So... +3 Social Diff or not?
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#110053 - 04/10/08 02:20 PM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: VileBill]
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Nova
Registered: 04/14/07
Posts: 224
Loc: Calgary, Alberta, Canada (Eart...
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Because it's optional for the most part. Botching, as I always read it, only gave out temp taint if you did it while overchanneling or power-maxing, which is something I've never actually seen someone do in a game because the benefits are debatable. Not every nova needs Quantum 5+ or Node 3+, the same way not every nova needs x-ray vision or the ability to fly. The Directive has a lot of restrictions on nova personnel and their abilities which are very rarely lifted, and the Teragen's focus on taint is the focus for that faction, the same way that punching each other in the face is the focus for the XWF's faction. And pushing novas really hard is just one of the many things Project Utopia does that is questionable - they'd still distinctively be Project Utopia if they never did that.
It's not necessarily a critical component of being a nova, either - the low-level novas over in Adventure! rarely have to deal with their skin turning green. I'm not saying that it should be taken out of the game - if you're having fun with taint, good on you. But it's not a critical component of every character's story, nor of everyone's game. Nathan Dayes will never have to deal with it*; neither will Knockout. "World with superpeople in it," however, IS a critical component of Aberrant regardless of what type of nova you're playing or even if you are playing a nova at all.
* this might be a lie
Edited by Michael McGee (04/10/08 02:22 PM)
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#110114 - 04/10/08 06:11 PM
Re: Taint and Aberrations: Let's talk this shit ou
[Re: Courier]
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Baseline
Registered: 03/09/08
Posts: 24
Loc: Wilmington Delaware
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Gotta agree with Mr. McGee. Taint is a narrative utility. It's level of relevance to a given game or character is quite variable.
I have a vague and possibly inaccurate impression that folks are somehow equating Taint in Aberrant to Humanity, or some-such, in Vampire. They're similar concepts, but Taint is relatively peripheral.
Edited by Kevlar (04/10/08 06:14 PM)
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