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#110480 - 04/13/08 05:16 AM Vampire - The Hounds of Zaroff
Hyoseph Moderator Offline
Nova

Registered: 03/23/08
Posts: 158
Loc: Portland, OR
Named for the short story of the same name, The Hounds of Zaroff is a Vampire-The Requiem game I would like to launch on these boards. The general premise is that the game would be largely social, at least initially as the players get into their characters and establish relationships with the others, whether they be rivals or allies. As the networks of character interaction became more and more interwoven a plot or series of plots would be introduced into the game.

As is the case in all games of a more socio-political bent, the choice of whether or not to pursue these plots would be entirely up to the players individually. Some will simply pass on by if not investigated, others will not.

The game's setting would be a fictional city of my design and depending on the number of players and the consensus of the ones present at the outset, the ruling members of the society would likely be NPCs.

Some of the aspects of the game that I will at the very least touch on.

-- Realpolitiks - In classic vampire fashion, political maneuvering is taken to a level unheard of in mortal society as a false move could result in being humiliated before your peers or, worse yet, hunted and killed.

-- Jaded Decadence - You have eternity before you, any number of years behind you. How long before standard mortal pursuits no longer maintain your interest? What will you do to keep eternal boredom from setting in?

-- Breaking the Glass Ceiling - Ambition is both rewarded and punished in this society. Those above you aren't going to retire and collect a pension, they are there until they elevate themselves or are elevated, and in the meantime will hold on to what they have with bloody, greedy talons.

-- Darwin had no idea - In a world of predators, the cost of weakness is worse than death. The same can be said for complacency. There are those below you who want what you have and those above you who have what you want. What do you do?

-- The Most Dangerous Game - Not all kindred battles are waged in board rooms and influence contests. Some are fought on the street with fire and steel. In a world of predators, are you going to be the hunter or the hunted?

----------------------------------

All who would be interested in playing such a game, let me know. I would be all about storytelling such an operation.
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#110521 - 04/13/08 02:58 PM Re: Vampire - The Hounds of Zaroff [Re: Hyoseph]
Revenant Offline
Nova

Registered: 09/23/05
Posts: 1431
Loc: Podunk, Hickville
Hmm...
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#110532 - 04/13/08 09:04 PM Re: Vampire - The Hounds of Zaroff [Re: Revenant]
Alex OOC Offline
Nova

Registered: 02/18/08
Posts: 183
I'm down.
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If a nation values anything more than freedom, it will lose its freedom; and the irony of it is that if it is comfort or money that it values more, it will lose that too.
~W. Somerset Maugham

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#110540 - 04/13/08 10:25 PM Re: Vampire - The Hounds of Zaroff [Re: Alex OOC]
Vivi OOC Offline
Nova

Registered: 03/11/07
Posts: 257
Loc: Beta Chat!
Are we just using the core book, or some of the other sourcebooks, as well, and what limitations would the characters have? (I haven't read the short story, but I love Vampire games, so I'm definitely considering playing for that reason alone.)
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The world is mine: blue hill, still silver lake,
Broad field, bright flower, and the long white road
A gateless garden, and an open path:
My feet to follow, and my heart to hold.


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#110541 - 04/13/08 10:31 PM Re: Vampire - The Hounds of Zaroff [Re: Vivi OOC]
Hyoseph Moderator Offline
Nova

Registered: 03/23/08
Posts: 158
Loc: Portland, OR
I'm pretty open to allowing covenant and bloodline books but if the player base gets to an operational size and decides the books are several hundred pages of garbage, then so be it, core it is.

Generation would probably be standard VtR creation with a nice little bump of 50 xp to get going. Standard clans/covenants, there will be a limited supply of certain merits(status and allies come to mind immediately)going around--can't have everybody with Allies 5 in the same thing, just doesn't work.

City status is free, but also depends entirely on my approval. No, unless the game gets huge, you can't start as Prince(note I said Start)


Edited by Hyoseph (04/13/08 10:32 PM)
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#110547 - 04/13/08 11:20 PM Re: Vampire - The Hounds of Zaroff [Re: Hyoseph]
Dozer Offline
Baseline

Registered: 04/03/08
Posts: 33
I'd be interested in signing on to this. crazy
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#110549 - 04/14/08 12:18 AM Re: Vampire - The Hounds of Zaroff [Re: Dozer]
Dawn, OOC Offline
Nova

Registered: 01/08/07
Posts: 664
I'm in.
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#110550 - 04/14/08 12:23 AM Re: Vampire - The Hounds of Zaroff [Re: Dawn, OOC]
Vivi OOC Offline
Nova

Registered: 03/11/07
Posts: 257
Loc: Beta Chat!
Color me interested. I'm in.
_________________________
The world is mine: blue hill, still silver lake,
Broad field, bright flower, and the long white road
A gateless garden, and an open path:
My feet to follow, and my heart to hold.


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#110596 - 04/14/08 03:08 PM Re: Vampire - The Hounds of Zaroff [Re: Vivi OOC]
Andrew Murphy Offline
Nova

Registered: 04/18/04
Posts: 1227
how much ST driven plot will there be versus "open gaming"? If you have a concrete story to tell I might be interested if it's going to be closer to the 200X type boards I'll pass.
_________________________
That's right; one can make all kinds of explosives using simple household items... If one were so inclined.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
theplourde - Dr. Raphael Bradford - Callum Uallas

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#110608 - 04/14/08 04:45 PM Re: Vampire - The Hounds of Zaroff [Re: Andrew Murphy]
Hyoseph Moderator Offline
Nova

Registered: 03/23/08
Posts: 158
Loc: Portland, OR
Initially it would be very open as the characters become more acquainted with each other and the established NPC types of the city. After that, then it would become quite ST driven as the driving conspiracies / plots / whatever start coming down the pipe.

As a side - If one of the PCs decides they want to make a bid for a position of power(say, Prince, Regent, etc) then that could end up a plot on its own.

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#110612 - 04/14/08 05:12 PM Re: Vampire - The Hounds of Zaroff [Re: Hyoseph]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2281
Loc: Wherever I am
I just recently acquired the Requiem core book.

I'd like to take a stab at this...

Nothing fancy, mind...just core for me. But I don't begrudge others their sourcebooks. smile
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

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#110621 - 04/14/08 05:40 PM Re: Vampire - The Hounds of Zaroff [Re: SalmonMax]
Hyoseph Moderator Offline
Nova

Registered: 03/23/08
Posts: 158
Loc: Portland, OR
Originally Posted By: Lily
I just recently acquired the Requiem core book.

I'd like to take a stab at this...

Nothing fancy, mind...just core for me. But I don't begrudge others their sourcebooks. smile


It's all good -- Some of the most interesting characters I have ever played are straight out of the big red book.
(Though if you're looking to be Lancea Sanctum or Circle of the Crone, let me know because there's some pretty nice Theban / Cruac sorcery in their books)
_________________________
"We're going too fast to slow down now" Gen. George S. Patton

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#110622 - 04/14/08 05:58 PM Re: Vampire - The Hounds of Zaroff [Re: Hyoseph]
Alex OOC Offline
Nova

Registered: 02/18/08
Posts: 183
I AM looking to play a Crone, and I don't have their book.
_________________________
If a nation values anything more than freedom, it will lose its freedom; and the irony of it is that if it is comfort or money that it values more, it will lose that too.
~W. Somerset Maugham

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#110658 - 04/14/08 09:53 PM Re: Vampire - The Hounds of Zaroff [Re: Alex OOC]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2281
Loc: Wherever I am
I was thinking a gangrel crone...or unaligned...

Or maybe a Mekhet...
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

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#110661 - 04/14/08 10:05 PM Re: Vampire - The Hounds of Zaroff [Re: SalmonMax]
Alex OOC Offline
Nova

Registered: 02/18/08
Posts: 183
Well, I'd welcome the Covenant company. smile
_________________________
If a nation values anything more than freedom, it will lose its freedom; and the irony of it is that if it is comfort or money that it values more, it will lose that too.
~W. Somerset Maugham

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#110665 - 04/14/08 10:38 PM Re: Vampire - The Hounds of Zaroff [Re: Alex OOC]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2281
Loc: Wherever I am
Hee

I doubt I'd be much into the blood magic. I'd be in it more for the philosophy of it all.
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

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#110683 - 04/14/08 11:20 PM Re: Vampire - The Hounds of Zaroff [Re: SalmonMax]
Hyoseph Moderator Offline
Nova

Registered: 03/23/08
Posts: 158
Loc: Portland, OR
Philosophy is where it's at smile

Anyways, generating OOC thread since I just realized how long it's going to take me to put down the information on the NPCs
_________________________
"We're going too fast to slow down now" Gen. George S. Patton

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#110725 - 04/15/08 10:18 AM Re: Vampire - The Hounds of Zaroff [Re: Hyoseph]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2281
Loc: Wherever I am
Mew...

I'm starting to lean towards my Mekhet concept a little...

Probably either Ordo Dracul or Circle...

An intern in a hospital who falls victim to an older vamp who's posing as a night shift doctor... Might have to research the medical profession a bit to make sure the idea holds water. smile
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

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#110727 - 04/15/08 10:26 AM Re: Vampire - The Hounds of Zaroff [Re: SalmonMax]
Andrew Murphy Offline
Nova

Registered: 04/18/04
Posts: 1227
I need to re-familiarize myself with the options but I'd be interested in Ordo Dracul as well. Something appeals to me about a monster trying to rise above his nature.

Edit -
Did a little Wiki research and I'll probably play a Gangrel of the Ordo Dracul, trying to rise above the beast, or a Nosferatu, unaligned and reveling in his inhumanity.


Edited by Andrew Murphy (04/15/08 04:15 PM)
_________________________
That's right; one can make all kinds of explosives using simple household items... If one were so inclined.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
theplourde - Dr. Raphael Bradford - Callum Uallas

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#110890 - 04/15/08 11:26 PM Re: Vampire - The Hounds of Zaroff [Re: Andrew Murphy]
Vivi OOC Offline
Nova

Registered: 03/11/07
Posts: 257
Loc: Beta Chat!
I had planned on (and discussed) making a Daeva Dragon since they had no real presence in the city, but if you guys are also considering the same covenant, I'll withdraw. Maybe I can come up with something else.
_________________________
The world is mine: blue hill, still silver lake,
Broad field, bright flower, and the long white road
A gateless garden, and an open path:
My feet to follow, and my heart to hold.


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#110895 - 04/16/08 02:59 AM Re: Vampire - The Hounds of Zaroff [Re: Vivi OOC]
Joani Reikspar Online   content
Nova

Registered: 01/19/08
Posts: 1445
Loc: Berlin, Germany
I'd like to join too, going to play Andrews Companion/Childe with STs consent.

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#110898 - 04/16/08 04:06 AM Re: Vampire - The Hounds of Zaroff [Re: Joani Reikspar]
Vivi OOC Offline
Nova

Registered: 03/11/07
Posts: 257
Loc: Beta Chat!
I've given it some thought, and I'm sticking with my original idea- a Daeva Dragon embraced during the Second World War who owns a theatre in the city limits. I'll also be discussing the possibility of the open Harpy or Keeper positions with Hyo when I submit my write-up, either to start or to make a bid for one of them during play.
_________________________
The world is mine: blue hill, still silver lake,
Broad field, bright flower, and the long white road
A gateless garden, and an open path:
My feet to follow, and my heart to hold.


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#110903 - 04/16/08 05:05 AM Re: Vampire - The Hounds of Zaroff [Re: Vivi OOC]
Hyoseph Moderator Offline
Nova

Registered: 03/23/08
Posts: 158
Loc: Portland, OR
Joani -- I have no trouble with characters being connected, and welcome aboard.

All -- I highly recommend background ties, if nothing else it gives a thin bulwark against being backstabbed during the political insanity by another PC smile

Note -- Depending on the player base, this may double as both a social game and a plot-driven game. Albeit the plot will grant more xp than the purely social aspect, Vampire is, at its heart a social game and those parts should not be denied.

Clan/Covenant Breakdown of NPCs posted...
There will be a few others, but these are the ones that have City Status 3+

Daeva 2
Mekhet 2
Nosferatu 2
Gangrel 1
Ventrue 2

Invictus 2
Carthian 2
Ordo Dracul 1
Lancea Sanctum 1
Circle of Crone 2
Unaligned 1
_________________________
"We're going too fast to slow down now" Gen. George S. Patton

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#111097 - 04/17/08 02:44 PM Re: Vampire - The Hounds of Zaroff [Re: Hyoseph]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2281
Loc: Wherever I am
Just a work in progress...don't have the book here, so it's from memory. In particular, I don't know the exp costs of stuff, so this is the "pre exp" version. smile If there's obvious mistakes, questions or comments, feel free to make them known.

Name: Angelina Rosetti
Clan: Mekhet
Covenant: Ordo Dracul
Virtue: Compassion
Vice: Pride
Embrace: Pending
Apparent Age: 25ish

Attributes
Mental:
Intelligence - 4, Wits - 2, Resolve - 3
Physical:
Strength - 2, Dexterity - 2, Stamina - 2
Social:
Presence - 2, Manipulation - 2, Composure - 3

Skills
Mental Skills (-3):
Academics 3
Investigation 2
Medicine 3
Science 3

Physical Skills (-1):
Athletics 1
Melee 1
Stealth 2

Social Skills (-1):
Persuade 2
Empathy 2
Socialize 1
Something Else 2

Other Traits
Merits: Striking Looks **, Resources **, Haven **, (Mentor/Ally/Contact/Similar) *
Willpower: 6
Humanity: 7

Health: 7
Initiative: 5
Defense: 2
Speed:
Blood Potency: 1
Disciplines:
- Auspex 1
- Obfuscate 1
Sorcery or Paths:
- Coil of Blood 1
Vitae: 10/10
Vitae/per Turn: 1

Equipment: Mew

Appearance:

History:


Edited by Lily (04/17/08 03:01 PM)
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

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#111098 - 04/17/08 02:50 PM Re: Vampire - The Hounds of Zaroff [Re: SalmonMax]
Revenant Offline
Nova

Registered: 09/23/05
Posts: 1431
Loc: Podunk, Hickville
Quote:
Embrace: Wuh?

When (date) you were embraced.

Quote:
Merits: Striking Looks ***

'Striking Looks' is either a 2 or 4 dot merit.
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Puppies are better than light or dark, because Chosen likes me bestest.

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#111102 - 04/17/08 03:03 PM Re: Vampire - The Hounds of Zaroff [Re: Revenant]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2281
Loc: Wherever I am
Meep, thank you, sir.

I haven't decided exactly how long Angie's been vamped...probably not too terribly long, since my idea for her has her still working at a hospital and maintaining the illusion of a normal life. Can't keep that up for more than 5-10 years before the lack of aging starts to become an issue. So I'll fill that in as I develop the idea.

Corrected the merit, and will be taking some kind of social merit with the excess dot...probably buying more with exp too...

Thanks again!
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

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#111103 - 04/17/08 03:03 PM Re: Vampire - The Hounds of Zaroff [Re: Revenant]
Andrew Murphy Offline
Nova

Registered: 04/18/04
Posts: 1227
Hmm, that's funny, I was just chatting with Joani earlier and we were both planning to take Striking Looks - maybe the game should take place in LA!
_________________________
That's right; one can make all kinds of explosives using simple household items... If one were so inclined.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
theplourde - Dr. Raphael Bradford - Callum Uallas

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#111109 - 04/17/08 03:55 PM Re: Vampire - The Hounds of Zaroff [Re: Andrew Murphy]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2281
Loc: Wherever I am
Hee!

Angie's not LA hot. She's got that Mediterranean/Italian thing going.
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

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#111110 - 04/17/08 03:56 PM Re: Vampire - The Hounds of Zaroff [Re: Andrew Murphy]
Andrew Murphy Offline
Nova

Registered: 04/18/04
Posts: 1227
Originally Posted By: Revenant
May the characters make use of the rule in the V:tR rule book that allows them to trade humanity for for XP? (Trade 2 points for 10XP, or one point for 5XP)


Hyoseph you may have missed this question from earlier ... any comment?
_________________________
That's right; one can make all kinds of explosives using simple household items... If one were so inclined.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
theplourde - Dr. Raphael Bradford - Callum Uallas

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#111120 - 04/17/08 04:40 PM Re: Vampire - The Hounds of Zaroff [Re: Andrew Murphy]
Hyoseph Moderator Offline
Nova

Registered: 03/23/08
Posts: 158
Loc: Portland, OR
Originally Posted By: Andrew Murphy
Originally Posted By: Revenant
May the characters make use of the rule in the V:tR rule book that allows them to trade humanity for for XP? (Trade 2 points for 10XP, or one point for 5XP)


Hyoseph you may have missed this question from earlier ... any comment?



Where was this posted? I can't find it...(explains why I missed it) I would say not so much to the humanity trade for xp, but on the flip side, if you plan on doing crazy inhuman acts in game, I would recommend lowering humanity anyway to avoid the risk of derangement. Especially if you're Ventrue.
_________________________
"We're going too fast to slow down now" Gen. George S. Patton

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#111122 - 04/17/08 04:45 PM Re: Vampire - The Hounds of Zaroff [Re: Hyoseph]
Joani Reikspar Online   content
Nova

Registered: 01/19/08
Posts: 1445
Loc: Berlin, Germany
Originally Posted By: Hyoseph
Originally Posted By: Andrew Murphy
Originally Posted By: Revenant
May the characters make use of the rule in the V:tR rule book that allows them to trade humanity for for XP? (Trade 2 points for 10XP, or one point for 5XP)


Hyoseph you may have missed this question from earlier ... any comment?



Where was this posted? I can't find it...(explains why I missed it) I would say not so much to the humanity trade for xp, but on the flip side, if you plan on doing crazy inhuman acts in game, I would recommend lowering humanity anyway to avoid the risk of derangement. Especially if you're Ventrue.


I second Revs statement, but I can't provide you with the page right now. It is as far as I can remember in the same section where you get extra XPs if you build a character that is older/more advanced.

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#111131 - 04/17/08 05:12 PM Re: Vampire - The Hounds of Zaroff [Re: Joani Reikspar]
Jael Carver Offline
Nova

Registered: 03/02/08
Posts: 258
Loc: Phoenix, AZ
I'm going for a Gangrel Lance. I've never played a Lance before, so this should be interesting. I'll work up rough stats and such later.
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"My love is vengeance/that's never free."
~Behind Blue Eyes, The Who

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#111145 - 04/17/08 05:40 PM Re: Vampire - The Hounds of Zaroff [Re: Jael Carver]
Revenant Offline
Nova

Registered: 09/23/05
Posts: 1431
Loc: Podunk, Hickville
My vampire is coming slowly... I've restated him eight times already.
_________________________

Puppies are better than light or dark, because Chosen likes me bestest.

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#111202 - 04/18/08 04:50 AM Re: Vampire - The Hounds of Zaroff [Re: Revenant]
Vivi OOC Offline
Nova

Registered: 03/11/07
Posts: 257
Loc: Beta Chat!
Page number for Humanity trade-off is 93, Core book, first paragraph.

Originally Posted By: Big Red Book, p.93
As an optional rule, Storytellers may allow those players applying the vampire template during character creation to trade dots of Humanity for experience points. This trade-in reflects some heinous past behavior the vampire engaged in and learned from (accounting for the added experience points), but which also scarred her deeply (explaining the loss in Humanity). Players may sacrifice one dot of Humanity for five experience points, dropping their characters' Humanity scores to as low as five (for a maximum of 10 extra experience points).
_________________________
The world is mine: blue hill, still silver lake,
Broad field, bright flower, and the long white road
A gateless garden, and an open path:
My feet to follow, and my heart to hold.


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#111206 - 04/18/08 07:53 AM Re: Vampire - The Hounds of Zaroff [Re: Vivi OOC]
Andrew Murphy Offline
Nova

Registered: 04/18/04
Posts: 1227
Slight re-work planned for me as well - changing clans to better suit the concept. Daeva now...
_________________________
That's right; one can make all kinds of explosives using simple household items... If one were so inclined.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
theplourde - Dr. Raphael Bradford - Callum Uallas

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#111207 - 04/18/08 08:35 AM Re: Vampire - The Hounds of Zaroff [Re: Andrew Murphy]