|
|
#113733 - 05/21/08 08:48 AM
Concept Discussion
|
Nova
Registered: 12/27/06
|
To my fellow writers to whom it may concern.
The powerset of the character I am about to introduce was originally made for a different character in a different game. There is a facet for which I sought and recieved approval for there but in the interest of the open book/check in with your peeps before introducing a customized idea I thougt I would go ahead and open a thread to discuss *before* i go and post my final pretty sheet.
With no more ado:
This character is based on the idea of a repulsion force field. In other words it doesn't just absorb and protect from damage, it actually will throw back anything that hits it.
To simulate this with the mechanics, I bought, in addition to the force field power, Ripple Shield, taken by itself and not part of a suite. To note, this is not a spatial manipulating effect, but the mechanics fit perfectly. In this case it applies to projectiles, bullets, energy blasts etc. that will just bounce back off the force field.
To simulate this same effect for hand to hand attacks, I bought a bashing immolate. Hit him and you fly back.
The part I would like to check in about is on a slightly expanded use of the enhancment: Irresistable Force. This enhancment improves the knockback capability of a characters strikes. The system for Knockback compares the damage total against the opponents might skill and may knock someone back even if they dont take damage from the attack. Very Cinematic. The enhancment adds what I call virtual or "ghost damage" only for the comparison for knockback.
What I would like to do with this character is to say that when Irresistable Force is activated, this ghost damage would apply to the Immolate as well, making the repulsion of the force field more powerful.
The cost would remain the same, 1 QP per +2 "ghost damage."
Any objections?
|
|
Top
|
|
|
|
#113740 - 05/21/08 10:01 AM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 09/23/05
Loc: Podunk, Hickville
|
The snag is that enhancements can't link with powers, so with a defensive power theme like what you describe you couldn't activate the enhancement unless you forced the field onto someone else (as an attack action or example).
Personally, if it fits the theme and there is a mechanical way to get the effect you want without being totally cheezy about it then I say put it together and submit it to the mods. It's been stated several times that 200X not a Democracy, it's a Novacracy. We really don't have much say in what you do.
Slap together a strong concept, explain it in detail, much like you've done already, and submit it to the mods. They'll let you know what they think is best for 200X in relation to your character. That's the best advice I can offer.
_________________________
Shadow is not the absence of light, but the presence of darkness.
|
|
Top
|
|
|
|
#113779 - 05/21/08 01:45 PM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 07/07/07
Loc: Missouri, United States
|
Posting your idea here is the correct move. Let everyone have a chance to see the idea and discuss it first.
_________________________
Nova "Flicker" Madigan / Meghan "Mithril" Cutter / Missy "Pew Pew Pew" Stutzenbach / King Felix / Micki Shen-Jon
|
|
Top
|
|
|
|
#113895 - 05/22/08 04:05 PM
Re: Concept Discussion
[Re: Nova OOC]
|
Nova
Registered: 02/27/08
|
Looking at this, it's a brilliant idea, but I wonder if this is possble...
Can Bounce and Force Field be "linked"? (To borrow an M&M concept)
_________________________
Build what you imagine, construct your dream, forge reality. StatsBackground
|
|
Top
|
|
|
|
#113925 - 05/22/08 08:05 PM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 07/07/07
Loc: Missouri, United States
|
As described above, an enhancement and a power cannot be linked. The other writers are suggesting alternatives which would have a similar effect to what you desire and avoid this problem. That is definitely on-topic.
I'm sorry if people won't agree to rubber-stamp your idea, but sometimes people don't agree with you. In a cooperative setting, the burden is on you to create something which is agreeable to the others.
Let's keep discussing this.
_________________________
Nova "Flicker" Madigan / Meghan "Mithril" Cutter / Missy "Pew Pew Pew" Stutzenbach / King Felix / Micki Shen-Jon
|
|
Top
|
|
|
|
#113929 - 05/22/08 08:31 PM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 09/23/05
Loc: Podunk, Hickville
|
Yes/No.
Yes. You may stack Irresistable Force with Immolate, in an attack fashion.
Example: You have Immolate active and punch me. I'd suffer the effects of both Immolate's damage pool as well as your Mega-Str and Irresistable Force.
No. If used in a defensive manner you may not apply the knockback bonus to Immolate because the Enhancement specifically states it enhances your attacks, not passive damage through the result of 'auras' or 'burning'.
Example: You have Immoalte active, I punch you. I suffer Immolate damage but it's because I got too close. I do not suffer knockback because the enhancement states it affects your attacks not mine.
_________________________
Shadow is not the absence of light, but the presence of darkness.
|
|
Top
|
|
|
|
#113935 - 05/22/08 09:28 PM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 09/23/05
Loc: Podunk, Hickville
|
You are correct in that under the RAW, the immolate would not benefit from the enhancment. It's not really up for debate if I'm right, now is it? RAW is all that matters when I'm answering a question about RAW, is it not? The answer I gave is correct, Immolate is not affected by the enhancement. The question was never about standard knock back. If you'd like to split hairs please don't waste my time, I'm trying to help you by providing you with the answers you asked for. We're not discussing lasers and flame throwers. I kept my answer in line with the topic, Immolate, and the Enhancement. Aside from arguing the rules, which allow for modifications, does anyone have a reason why I shouldn't have an immolate, that while not doing any more damage than normal, will throw an opponent back farther than normal? Nova will do what Nova pleases, it's her forum. My opinions as a player really don't matter. No matter what we decide, she's the only one with the yes/no powers. I'd just take it up with her.
_________________________
Shadow is not the absence of light, but the presence of darkness.
|
|
Top
|
|
|
|
#113939 - 05/22/08 09:38 PM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 09/23/05
Loc: Podunk, Hickville
|
Whoa! No need to be offended. No offense taken. Had I taken offense the post would already have been deleted by a mod, I assure you. 
_________________________
Shadow is not the absence of light, but the presence of darkness.
|
|
Top
|
|
|
|
#113941 - 05/22/08 09:56 PM
Re: Concept Discussion
[Re: Revenant]
|
Nova
Registered: 07/07/07
Loc: Missouri, United States
|
Nova will do what Nova pleases, it's her forum. My opinions as a player really don't matter. No matter what we decide, she's the only one with the yes/no powers.
I'd just take it up with her. He did. I advised him to run it past everyone else, so that we'd all get a chance to look at it and comment. I don't know everything, and I don't know what's best for everyone all the time, so I like to get as much community input as I can. . . then I put my foot down and make a decision! =D
_________________________
Nova "Flicker" Madigan / Meghan "Mithril" Cutter / Missy "Pew Pew Pew" Stutzenbach / King Felix / Micki Shen-Jon
|
|
Top
|
|
|
|
#113955 - 05/22/08 11:04 PM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 09/27/06
Loc: Everywhere
|
No, no permanent powers or anything. In fact he will burn through juice incredibly fast at full power and cant maintain it for very long That's true. Irr-Force is per attack in combat. He'd just bleed juice. It's a little off but not unbalanced, I don't have a problem with it. Immolate is already an attack and Ir-F is build to do what he's using it for.
_________________________
Hauling things through the sky.
|
|
Top
|
|
|
|
#113956 - 05/22/08 11:10 PM
Re: Concept Discussion
[Re: Courier]
|
Nova
Registered: 12/27/06
|
That's true. Irr-Force is per attack in combat. Actually it remains active for the scene., but you are correct in that he bleeds juice at full power, mostly due to the linkages I took which force him to pay through the nose for activation.
|
|
Top
|
|
|
|
#113962 - 05/22/08 11:34 PM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 03/23/08
Loc: Portland, OR
|
So it's a power that knocks people back? That's it?
No extra damage, no "you're prone", no "meteors fall from the sky and strip you of your powers?"
Meh, cool beans.
I would approve it.
_________________________
"We're going too fast to slow down now" Gen. George S. Patton
|
|
Top
|
|
|
|
#113983 - 05/23/08 12:44 AM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 02/28/08
|
|
|
Top
|
|
|
|
#113999 - 05/23/08 02:46 AM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 02/27/08
|
Sorry, since my knowledge of the rules isn't as deep, I really cannot vote on this question. I've never toyed with extras and what-not.
_________________________
Build what you imagine, construct your dream, forge reality. StatsBackground
|
|
Top
|
|
|
|
#114010 - 05/23/08 07:57 AM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 09/23/05
Loc: Podunk, Hickville
|
including one of the mods. So? Should I be impressed? Does a mods vote count as two or something? A vote is a vote, and considering that vote is from someone who gives second eruptions in the form 20+ NP awards for his characters I find it suspect. In my opinion he'd agree to anything spat out by the right person. While there is nothing wrong with your concept, I'm all for customizing, I have to ask: Why do you need knock back so bad? Why does it have to be knock back and not just dramatic license that states when they hit you they fell over and just got back up? Considering the enhancement lasts for a scene he wouldn't blow through juice quite as quickly as you're promising. He could spend 10QP and get +20 to knock back for the entire scene. The facts aren't presented accurately. Not that'll be voting, frankly I don't care what you do.
_________________________
Shadow is not the absence of light, but the presence of darkness.
|
|
Top
|
|
|
|
#114011 - 05/23/08 08:13 AM
Re: Concept Discussion
[Re: VileBill]
|
Nova
Registered: 09/27/06
Loc: Everywhere
|
That's true. Irr-Force is per attack in combat. Actually it remains active for the scene., but you are correct in that he bleeds juice at full power, mostly due to the linkages I took which force him to pay through the nose for activation. ??? Looking it up... you're right. My bad, it is per scene and not per attack. Enhancement+Powers=Bad precedent. True.
_________________________
Hauling things through the sky.
|
|
Top
|
|
|
|
#114023 - 05/23/08 10:44 AM
Re: Concept Discussion
[Re: Alexis Layton]
|
Nova
Registered: 02/25/06
Loc: Chicago
|
I have to vote No for the reasons Vile Bill and Alexis gave.
Also, Knockback produces damage when you fly back into something, so Knockback sucks.
_________________________
What do you love more than life itself? What would be a worthy goal for you to sacrifice your all?
|
|
Top
|
|
|
|
#114038 - 05/23/08 01:36 PM
Re: Concept Discussion
[Re: Fianna]
|
Nova
Registered: 12/27/06
|
I have to ask: Why do you need knock back so bad? Why does it have to be knock back and not just dramatic license that states when they hit you they fell over and just got back up? Okay. To scome out more with my concept, the characters handle is Ricochet. He is all about making things fly back away when they touch him. He could spend 10QP and get +20 to knock back for the entire scene. The facts aren't presented accurately. While you are correct, that I could do that it wouldn't last long on his immolate. With the power linkages I have set up it would drain nearly all his juice and in relation to the immolate it would die within a few rounds as it is a maintenace power. So in practice, spending that much would be overkill and unlikely unless he was in a desperate situation and going against someone with Density Increase, although I would point out the Ausrine and Kazuo would be incredibly immune to this use of the power. The two are very different, and never should be allowed to co-mingle. Never is a strong word. Too strong in fact considering the previous precedent with Enhanced movement. The mechanics are well thought out and I will say more on that in a moment. Also, Knockback produces damage when you fly back into something, so Knockback sucks. Knockback is a staple of the genre. Based on your statement I suppose that quantum bolts suck and Mega Stength sucks and for that mater, your characters aggravated kinetic claws suck. Can you the toungue in cheek here? I'm really not comfortable with the precedent this would set. The concept itself is fine, but there are other, simpler ways to do it. I understand being attached to an idea, of course, but I would really have to oppose this particular build The only precedent this would set is that when peoploe want to customize or do something different with the mechanics that the mechanics didnt think of or expressly cover, people get to vote on it. I think all the arguments about precedents are bad ones and discriminatory. Having spoken with Vile Bill in chat, he was concerned that people down the line are going to use the "but he got to do it!" argument. He may be partially correct. For example, Revenant asked for, had a vote, and then implemented his idea for 2 characters in 1 with his shadow Revenant "Node switch." By the book? NO. Feasible in the setting? Yes. Having said that, I trust the community that any outright abuses would surely be seen and pointed out. I truly believe what I am asking for is both in the spirit and scope of the rules of customization. As to your other comment Fianna...There is no other way to do what I am proposing. With Immolates meager damage, the very most I could knowback a non-Sizemorphed (growth)/non-density increased character would be about 30 feet. With the mechanics of what I am proposing I would be able to knock someone back about 150 feet. A cinematic and plausible distinction that I am quite proud of. Having said that, if you *do* know of a way to cause that much knockback from touching my character that is simpler, please do tell me. I hope that everyone who has posted here will consider everything I have just said and realize that, while not strictly by the book, the book was written for our fun, and it was never meant to cover everything. It is my hope that I can still carry forth my concept, and a *good* precedent is set for peoples ongoing creativity.
|
|
Top
|
|
|
|
#114056 - 05/23/08 04:34 PM
Re: Concept Discussion
[Re: VileBill]
|
Nova
Registered: 09/23/05
Loc: Podunk, Hickville
|
Why Immolate?
If it's a repulsor field and a forcefield... wouldn't be more appropriate as a Force Field extra?
_________________________
Shadow is not the absence of light, but the presence of darkness.
|
|
Top
|
|
|
|
#114061 - 05/23/08 04:42 PM
Re: Concept Discussion
[Re: VileBill]
|
Nova
Registered: 07/25/06
|
What happens around your feet? Immolate comes from the entire body, no? Yes it states in the power description that Immolate affects anything the nova touches.
_________________________
The Cosmic Comet "Intergalactic explorer extraordinaire"
|
|
Top
|
|
|
|
#114069 - 05/23/08 06:56 PM
Re: Concept Discussion
[Re: SkyLion]
|
Nova
Registered: 09/23/05
Loc: Podunk, Hickville
|
As Bill said it wouldnt be a good extra for force field. I disagree. Force Field: Nex Extra: Repulsor FieldDescription: The Nova creates a force field around their body that violently repels anything that comes in contact with it. System: The generated Force Field is able to repel any attack that fails to breech it. Any attack (ranged or melee) that inflicts less pre-soak damage than the bonus soak generated by the Force Field power is subjected to immediate knockback with a dice pool equal to (Power Rating + Quantum). The defender does not get to choose in which direction the attacker or the repelled objects are sent.
_________________________
Shadow is not the absence of light, but the presence of darkness.
|
|
Top
|
|
|
|
|
#114077 - 05/23/08 08:25 PM
| | | |