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#112973 - 05/12/08 03:11 AM
SWU Q&A Thread
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Baseline
Registered: 05/10/08
Loc: Coruscant
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All general character creation and play inquiries will be fielded here. As this thread grows, anything relevant that we Mods feel should be added to the FAQ will be integrated into this first post.
Character creation rules and guides will be posted shortly, as well as expanded world and history information.
Q: Who are the Mods and what Factions are their respective AORs?
The Mods are: Senator Cruith'ne, the top of the food chain for all non-Force users, Light and Dark side, will be played by Seph. Grand Master Tel'Amo, the top of the food chain for all Light side Force users, will be played by Dave. Dark Lord of the Sith Tessara, the top of the food chain for all Dark side Force users, will be played by Wargear's player.
Addition 15 May 2008: Q: What do the various subforums represent?
For the purpose of clarity, the purpose of the subforums to this game are as follows: ExchangeNet: A text-only BBS set up by the Exchange, a semi-legitimate criminal syndicate that spans Galactic Space. Largely used as a sort of classified ads for various shady dealings, the ExchangeNet has also recently been popularized as a means of spreading news and gossip. Posting on the ExchangeNet is only possible from industrialized worlds or from ships that have been properly equipped. Fiction: Post Fiction stories here. Rogues' Gallery: For character profiles. Posting character sheets is not required, though all characters must have a Moderator-approved writeup posted before they may post Fiction or on the ExchangeNet. GM Arena: This OOC board is specifically for any player who wishes to solicit to run an adventure within the established SWU forum.
Addition 13 May 2008: Q: How are starting languages being handled?
In absentia of any rule I can find detailing the matter, it will be assumed that languages taken at character creation will default to read/write/speak. It's specified that all characters know how to read/write/speak Galactic Basic as well as their Racial languages, and doesn't point out any difference between those and the languages you select at character creation.
Addition 23 May 2008: Q: What is the starting year of the game? 1882 BBY. ________________________________________________________ Once the board goes officially live and you see those names listed as Mods under the forum heading, you may consider those Mods officially active. Questions regarding characters should be posted here unless the question is a matter of secrecy for your character. Once characters are completed, PM them to the relevant Moderator for approval.
Edited by Sen. Cruith'ne (05/24/08 02:49 AM)
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#113044 - 05/12/08 11:34 PM
Re: SWU Q&A Thread
[Re: Sen. Cruith'ne]
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Baseline
Registered: 05/12/08
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Character Creation Question.
I've seen languages handled one of two ways, since D20 requires you to choose whether you speak or read/write it.
1) At creation, the languages you select include the ability to speak, read, and write them (where applicable). For example, if you've five languages available at creation (Racial Languages + Int Bonus), your character could know Basic, Devaronese, Gran, Huttese, and Ortolan, and would be able to utilize them in conversation or in text.
2) At creation, the languages you select must be categorized as Speak or Read/Write. For example, if you've the same allotment of five languages available, your character might speak and read/write Basic (2 languages), speak Devaronese (1 language), speak Huttese (1 language), and read/write Ortolan (1 language).
Which method will we be using at creation, if either? (It should be noted that in both of the methods described above, subsequent languages learned have been purchased via skill points invested in Speak Language or Read/Write Language.)
Also: To finish my character, I have to ask... What do we get for starting money? I remember mention being made of a larger amount due to experience.
Edited by Tala (05/13/08 02:16 AM) Edit Reason: To avoid double-posting.
_________________________
Mine is a heart of carnelian, crimson as murder on a holy day. ...I pace the halls of the underworld. I knock on the doors of death.
Fame: 0, Cha: 11 (Assertive, Statuesque), Aura: Murky Grey, Race: Mando'ade, Notes: N/A
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#114297 - 05/26/08 10:22 PM
Re: SWU Q&A Thread
[Re: DirtyRottenScoundrel]
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Baseline
Registered: 05/12/08
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Are you sure about that? Because my synergy profession --> Gambling got shot down by Seph I'm not trying to start a debate, or an argument, but I have learned that Seph takes issue with min-maxing. Your character seems to be a very specific, very narrowly focused build capable of generating credits quickly. This is just my perception, mind you, based on discussions in chat, but I can understand why a moderator would be reluctant to encourage bonuses under such circumstances.
_________________________
Mine is a heart of carnelian, crimson as murder on a holy day. ...I pace the halls of the underworld. I knock on the doors of death.
Fame: 0, Cha: 11 (Assertive, Statuesque), Aura: Murky Grey, Race: Mando'ade, Notes: N/A
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#114316 - 05/27/08 02:39 AM
Re: SWU Q&A Thread
[Re: Grand Master Tel'Amo]
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Baseline
Registered: 05/10/08
Loc: Coruscant
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When a character has 5 or more ranks in a skill that automatically grants them a +2 Synergy Bonus on their Profession skill check to earn credits. Are you sure about that? Because my synergy profession --> Gambling got shot down by Seph No, actually, I shot down your +2 Synergy bonus for Gambling for having 5+ ranks of Profession; Gambler, not the other way around. You want to make Profession; Gambler checks and use your Synergy bonus, that's kosher. So long as you understand that Profession; Gambling is different from the Gambling Skill in the sense that when you do it as your job, you do so as an employee, and while rolling well on Profession; Gambler might net you a tidy bonus for cleaning out the marks, it doesn't earn you more winnings. Those belong to the House.
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#115279 - 06/08/08 01:11 PM
Re: SWU Q&A Thread
[Re: Michael Peters]
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Baseline
Registered: 05/18/08
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I'm making a Scoundrel droid... who's primary function at the time of his creation was translation. Have you considered having a 'Translator Unit' installed on the Droid? It costs 1,000 credits for the best model. Everytime the droid hears a language for the first time it may make an Intelligence Check DC 30-5 (depending on model purchased, the 1,000 credit unit is DC 5). Once the droid has successfully translated the language it may speak it normally (some ST add the language to the droids languages, others permit the droid to speak it only until the droid breaks off contact and must roll again the next time the language is encountered. I'm not sure how it's done here.) Translator Unit DC 30 50cr DC 25 150cr DC 20 300cr DC 15 500cr DC 10 750cr DC 5 1,000cr May the Force serve you well.
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"When one relies on sight to perceive the world, it is like trying to stare at the galaxy through a crack in the door."
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#115353 - 06/09/08 09:03 AM
Re: SWU Q&A Thread
[Re: Darth Nephtis]
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Nova
Registered: 02/26/07
Loc: Wherever I am
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We're level 3? I thought we were level 2.
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Ariel: Presence **, Striking Looks ** Juno: Appearance ****, Charisma ** Meredith: Appearance ***, Charisma ** Keiko: Appearance ****, Charisma ** Ashley: Appearance ***, Charisma ** Marion: Appearance ****, Charisma **
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