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#126530 - 10/13/08 11:24 PM The Heroes
Dave ST Moderator Offline
Nova

Registered: 04/27/07
Posts: 395
Code:
Name: Jon Erebus		Player’s Name: Dave/NPC
Species: Human     Gender: Male	Profession: Combat Spec	Career: Mercenary
Last Resorts: 1/1
Last Resort Cost: 3

Ability Scores		
STR:	12 (+1)		Durability: 12 / 12 / 6 / 6
DEX:	11 (+1)		Action Check: 16+ / 15 / 7 / 3
CON:	12		# Actions: 2
INT:	11 (+1)		Action Check Modifier: +d0
WIL:	8  (+0)		Movement: Sprint: 22  Run: 14  Walk: 4  Easy Swim: 2 Swim: 4
PER:	8		Psionic Energy: 0 / 0

Special Abilities:				
Perks:	Ambidextrous (4)
Flaws:	Code of Honor (3), Temper (4)		
									
Age: ??						
Height: 5’11						 
Weight: 210
Hair: Black
Eyes: Reptilian
Wealth: $2,360

Attack Forms										
Power Martial Arts	13/6/3	+d0	LI/O	Personal	d6+1s/d6+3s/d4+1w
TN Blade		13/6/3	-d4	LI/G	Personal	d6+1w/d6+2w/d4+1m
Valkyrie-9 Autolaser	14/7/3	+d0	EN/O	SMG		d6+1w/d6+3w/d4+1m


Defenses
Unarmored	                	d0/d0/d0	Ordinary
Bushmaster Cerametal Armor		LI d4+2 / HI d6 / EN d6	Ordinary
CF Longcoat				LI d4 / HI d4 /EN d6-2


Gear
Valkyrie-9 Auto Laser (SMG)
Bushmaster Cerametal Armor
CF Longcoat
TN-Blade (2)
Casual Dress
Protective Goggles (PL7)
Boots
Fatigues
Comm Gear (earpiece)


Skill			Ability		Rank		Score		Base Die
Athletics		STR		Broad		12/6/3		+d4
Armor Operation		STR		Broad		12/6/3		+d4
-Combat Armor		STR		Rank 1		13/6/3		+d0
Melee Weapons		STR		Broad		12/6/3		+d4
-Blade			STR		Rank 1		13/6/3		-d4
-Powered Weapon		STR		Rank 1		13/6/3		+d0

Mod Ranged Weapons	DEX		Broad		12/6/3		+d4
-SMG			DEX		Rank 2		14/6/3		+d0
Vehicle Operation	DEX		Broad		12/6/3		+d4
-Starships		DEX		Rank 1		13/6/3		+d0

Stamina			CON		Broad		12/6/3		+d4

Knowledge		INT		Broad		11/5/2		+d4
System Op               INT             Broad           11/5/2          +d4

Awareness		WIL		Broad		8/4/2		+d4
Resolve			WIL		Broad		8/4/2		+d4

Interaction		PER		Broad		8/4/2		+d4
-Bargain		PER		Rank 1		9/4/2		+d0
-Intimidate		PER		Rank 1		9/4/2		+d0

Level: 1
Skill Points Spent: 0
Skill Points Stored: 0
AP Need for Next Level: 6
Earned AP: 0 / 6

Mutations:
Vascular Control (-1 to all Mortal damage, -1 bonus to Stamina-endurance rolls)

Redundant Vital Organs (1/2 (round down) all Mortal damage, -3 bonus to Stamin-endurance rolls)

Hyper Healing (Regenerate O-3s,1w / G-4s,2w / A-4s,3w,1m 1/day, -2 bonus to Stamina-edurance rolls)

Light Sensitivity (+1 or more penalty in lit areas)

Minor Physical Change (Reptilian Eyes, +2 penalty to interaction skills)


Hailing from parts unknown Jon Erebus is an enigma wrapped in a riddle and stored in a puzzle box. A mercenary for hire, he's been known to take on just about any job regardless of its level danger and often times for pay far lower than the risks warranted.

Erebus has a bad reputation for survival. Most people who've tried to double cross have found themselves weeks later face to face with the man they made sure was dead. Some would boast that this increases Erebus's price as a mercenary, but the truth is: no one knows how he survives the things he does. This has left him with a reputation of bad luck amongst other mercenary factions and most refuse to hire on with him. They find it odd that when the shit hits the fan, only Erebus seems to make it back alive.

Tall and handsome, in a rugged sort of way, Jon appears to be a typical mercenary, usually unshaven and with a few days stubble. He cusses like a Concord Drill Sergeant and carries himself like the toughest S.O.B. to ever crawl from the bowels of the galaxy.

He never speaks of his own personal past but often, if asked, will talk about people he's teamed up with in the past. He tends to talk like he never formed any sort of lasting bond in his lifetime with another living soul. People seems to be just things to talk to to pass the time.

He's the Captain of the Machiavellian Rue, or 'The Mack' for short, a starship whose design does not exist in any stellar database.

[work in progress]
_________________________
People are polite because they lack the courage to be honest.

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#126565 - 10/14/08 05:52 PM Re: The Players [Re: Dave ST]
Rorx Offline
Nova

Registered: 04/10/08
Posts: 255
Loc: Reading, England
Code:
Hero's Name: Gabriel Eric Tanaka	Species: Human		Nation: Olarmu Theocracy
Gender: Male			Profession: Mindwalker		Career: Mystic?
Attributes:							Last Resorts: 1/1
Setting: 			Gamemaster:			Last Resort Cost: 3

Ability Scores
STR:	8 		Durability: 10 / 10 / 5 / 5
DEX:	9 		Action Check: 13+ / 12 / 6 / 3
CON:	10		# Actions: 2
INT:	13 (+2)		Action Check Modifier: +d0
WIL:	12 (+1)		Movement: Sprint: 16  Run: 10  Walk: 4  Easy Swim: 2 Swim: 4
PER:	8		Psionic Energy: 12 / 12

Perks:	
Flaws:	Alien Artefact [5], Old Injury [2]

Age: 25	
Height: 6'
Weight: 180lbs
Hair: Brown
Eyes: Blue
Wealth: 225

Attack Forms
Unarmed			4/2/1	+d4	LI/O	Personal	d4s/d4+1s/d4+2s
Electrokinesis		13/6/3	-d4	EN/O	4/8/16		d4+2s/d6+2s/d4w
Pyrokinesis		13/6/3	-d4	EN/O	10/20/30	d4+2w/d6+2w/d8+2w
M9 9mm Charge Pistol	9/4/2	-d4	HI/O	8/16/60		d4+1w/d6+1w/d4m


Defenses
CF Longcoat				LI d4 / HI d4 /EN d6-2
Kinetic Shield		13/6/3	-d4
			Simple		LI +2 / HI +1
			Good		LI +3 / HI +2
			Amazing		LI +4 / HI +3


Skill			Ability		Rank		Score		Base Die
Athletics		STR		Broad		8/4/2		+d4

Vehicle Operation	DEX		Broad		9/4/2		+d4
Ranged Weapon, Modern	DEX		Broad		9/4/2		+d4

Stamina			CON		Broad		10/5/2		+d4

Knowledge		INT		Broad		13/6/3		+d4
-Computer Operation	INT		Rank 1		14/7/3		+d0
-First Aid		INT		Rank 1		14/7/3		+d0
-Orlamu Doctrine 	INT		Rank 1		14/7/3		+d0
Systems Operation	INT		Broad		13/6/3		+d4
-Communications		INT		Rank 1		14/7/3		+d0
-Sensors		INT		Rank 1		14/7/3		+d0
-Engineering		INT		Rank 1		14/7/3		+d0
Physical Sciences	INT		Broad		13/6/3		+d4

Awareness		WIL		Broad		12/6/3		+d4
Resolve			WIL		Broad		12/6/3		+d4

Interaction		PER		Broad		8/4/2		+d4
-Bargain		PER		Rank 1		9/4/2		+d0


Psionics 		Ability		Rank		Score		Base Die
Biokinesis		CON		Broad		10/5/2		+d4
-Heal			CON		Rank 1		11/5/2		+d0
-Transfer Damage	CON		Rank 1		11/5/2		+d0

ESP			INT		Broad		13/6/3		+d4
-Clairaudience		INT		Rank 1		14/7/3		+d0
-Clairvoyance		INT		Rank 1		14/7/3		+d0
-Navcognition		INT		Rank 1		14/7/3		-d6
-Postcognition		INT		Rank 1		14/7/3		+d0
-Precognition		INT		Rank 1		14/7/3		+d0

Telekinesis		WIL		Broad		12/6/3		+d0
-Electrokinesis		WIL		Rank 1		13/6/3		-d4
-Pyrokinesis		WIL		Rank 1		13/6/3		-d4
-Kinetic Shield 	WIL		Rank 1		13/6/3		-d4
-Levitation 		WIL		Rank 1		13/6/3		-d4


Level: 1
Skill Points Spent: 0
Skill Points Stored: 0
AP Need for Next Level: 6
Earned AP: 0 / 6

Gear [2,000cr -> 225cr left]
Jumpsuit		100cr
Trauma Pack I 		100cr
Comm Gear (headset)	175Cr
M9 9mm Charge Pistol	500cr
+2 clips		100cr
CF Long Coat		800cr

Backpack
Several sets of casual/work clothes
1 set business quality clothes
field kit (wash things, fork/knife/spoon/plate/cup etc)
2 sets boots
1 set good shoes
Robe and brooch/cloak pin of the Psi Order he trained with
Shoulder holster


Background
Born to wealthy parents from Mindwalker families, indeed having a Mindwalker father. It is not surprising that Gabe was born while in Drivespace, and so joined the ranks of the Starborn. However, unlike the pampered, half-revered majority of that group, Gabe was given only a normal, generally loving upbringing.

That changed when the testing for which secondary school he should attend confirmed his fathers feeling that Gabe had inherited his Psionic abilities. He was sent to a religious order/academy for his education and psi training, graduating as a lay brother at the age of 21.

After a brief visit home he set out on his wanderings to learn more about the universe, about Drivespace, about himself and the other sentients that live in this group of dimensions.

He somehow obtained the alien artefact that has taken up residence on/in his right forearm while working as a labourer on a dig of a Precusor site about 1 year ago. The site had been a minor goal to visit, but he found the ship he had arrived on, working his passage, had left without him and so he was at a loose end while awaiting the next ship to visit.

He simply woke up with it on his arm one morning when he had been working there about 4 days. With some difficulty he managed to conceal it from his associates at the dig until he was able tn get a berth on the next ship to visit the planet - the Mack.


Alien Artefact - 'Implant - Right Arm'
In fact this appears to be a cross between a starfish and a cuttlefish, in that it has the 8 arms of the cuttle fish, but of more variable length apparently, but is pretty flat. Only one eye is visible on the surface, there may be another on the side which has tightly bound itself to and in many places through the skin of Gabe's right forearm. Scans show that it has numerous fibres projected from its body and arms/tentacles that have connected to the capilliaries and nerve fibres of the arm.

From a distance it could be mistaken for a tatoo, but any inspection at conversation distance would reveal it to be a creature of some kind.

Powers - That Gabe can use
Star Transciever - 10 LY, up to 1 minute conversation per day, Awareness - Intuition check to target recipient.
Displacement - 3 rnds per day, Melee and Ranged attacks get a +2 penalty

Drawbacks
Blackouts - about once an adventure
Compulsive Behaviour - Moderate

The idea that came out of discussion in chat Dave was something like a parasitic symbiote from Rifts (the Atlantis books I think). A monitoring device it blacks Gabe out periodically (once per adventure, perhaps at/near the end), when the one eye showing opens, in order to make a report back to it's masters using it's Star Transceiver. When it is reporting it has a much greater range than the 10LY ability that Gabe has sub-consciously been able to hack into due to his Psionics.

Personality and Interaction with other PC's
Gabriel at first impression fits the stereotype for an Orlamu, pleasant/friendly, but preocupied with science. Having spent 10 years being schooled by a religious order he is generally calm, and polite, even if angry inside, and would try to approach things logically.

He is genuinely interested in anything new, and in meeting new people, which can sometimes go over the top in questioning people about themselves.

Having found out about the unusual drive on the Mack Gabe could happily spend his life studying it and trying to work out how it works, but he is also aware that they need work/money to keep food on the table and to keep the Mack running.

Erebus: while initially very gratefully to Erebus for getting him off the planet he had found himself briefly stuck on that has faded. He still likes Erebus, despite getting the thick end of his tongue on an apparently regular basis, and respects his ability to both get them into, and out, of trouble. Although Gabe obviously disagrees with Erebus' opinion of Psionics, he has come to agree that for a stand up fight you need to have a gun and extra clips to make it through to either the end, or the point where you can use the Psionics effectively. One of the things that undoubtably irritates Erebus is his habit of using the passive sensors to examine local stellar/spatial objects during his watch, as well as his other duties, but forgetting to reset them afterwards.

Corso: Given his interest in science he obviously makes a nuisance of himself to Corso. He seems to have an uncanny ability to ask questions that are just relevant enough to her current project that she has to consider, or answer, them. Otherwise he is, at least generally, neat enough for her likes, mainly due to not having much in the way of possessions and being used to a minimalist lifestyle he keeps things tidy by habit.

Jordan:Considers the sect that taught Jordan to be rather unusual, to say the least, but given the circumstances all he can do is to encourage him to learn about modern life and to try to help him expand his mental powers. Unfortuntely, Jordan seems to be the sort of Psionic that reinforces Erebus's opinion of them all.

Isis:Not sure what to make of the android, but has, over time, gotten used to her sudden changes in what passes for her personality. Approves of her 'desire' to improve herself, as it parallels his own constant curiousity and study.

Shiro:Gabriel probably irritates Shiro by always having a Drivespace course ready, although he never pressures Shiro to use them. This is due to his personal version of the Orlamu religion, by which he spends at least 30 minutes a day using his Navcognition plotting courses through Drivespace to other local and significant systems. This both gives him a feeling of being connected to Drivespace and increases his familiarity with the local area of Drivespace.


Edited by Rorx (10/23/08 08:24 PM)
Edit Reason: Additions galore! :)

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#126576 - 10/14/08 08:50 PM Re: The Players [Re: Adrian Moss]
Justin OOC Offline
Nova

Registered: 07/27/07
Posts: 809
Code:
Name: Shiro Asano		Player’s Name: Justin
Species: Human     Gender: Male	Profession: Tech-Op	Career: Pilot
Last Resorts: 1/1
Last Resort Cost: 3

Ability Scores		
STR:	7  (+0)		Durability: 10 / 10 / 5 / 5
DEX:	13 (+2)		Action Check: 15+ / 14 / 7 / 3
CON:	10		# Actions: 2
INT:	14 (+2)		Action Check Modifier: +d0
WIL:	8  (+0)		Movement: Sprint: 20  Run: 12  Walk: 4  Easy Swim: 2 Swim: 4
PER:	8		Psionic Energy: 0 / 0

Special Abilities:				
None
									
Age: ??						
Height: 5’9						 
Weight: 145
Hair: Black
Eyes: Grey
Wealth: $1,325

Attack Forms-
Unarmed			3/2/1	+d4	LI/O	Personal	d4s/d4+1s/d4+2s
9mm Charge Pistol	15/7/3	+d0	HI/O	Pistol		d4+1w/d6+1w/d4m
9mm Zero-G Pistol	15/7/3	+d0	HI/O	Pistol		d4+1w/d6+1w/d4m


Defenses-
Unarmored	                	d0/d0/d0	Ordinary
CF Longcoat				LI d4 / HI d4 /EN d6-2


Gear-
Jumpsuit
9mm Charge Pistol (2 clips 1 spare battery)
9mm Zero-G Pistol (2 clips)
Bio-holster (2)
Casual Clothes (2 sets)
Boots
Comm Gear (encryption module and two battery packs added)
Dataslate
CF Longcoat


Skill			Ability		Rank		Score		Base Die
Athletics		STR		Broad		7/3/1		+d4
-Jump			STR		Rank 1		8/4/2		+d0

Acrobatics		DEX		Broad		13/6/3		+d4
-Zero-G Training	DEX		Rank 2		15/7/3		+d0
Modern Ranged Weapons	DEX		Broad		13/6/3		+d4
-Pistol			DEX		Rank 2		15/7/3		+d0
Vehicle Operation	DEX		Broad		12/6/3		+d4
-Starships		DEX		Rank 2		15/7/3		+d0

Stamina			CON		Broad		10/5/2		+d4

Knowledge		INT		Broad		14/7/3		+d4
-Computer Operation	INT		Rank 2		16/8/4		+d0
Navigation		INT		Broad		14/7/3		+d4
-Astrogate, Drivespace	INT		Rank 1		15/7/3		+d0
-Astrogate, System	INT		Rank 2		16/8/4		+d0
System Op               INT             Broad           14/7/3          +d4
-Communications		INT		Rank 1		15/7/3		+d0
-Weapons		INT		Rank 2		16/8/4		+d0

Awareness		WIL		Broad		8/4/2		+d4
-Perception		WIL		Rank 2		10/5/2		+d0

Interaction		PER		Broad		8/4/2		+d4

Level: 1
Skill Points Spent: 0
Skill Points Stored: 3
AP Need for Next Level: 6
Earned AP: 0 / 6


Shiro Asano is a former starship pilot for the military who decided to go to work in the private sector when his tour of duty was concluded. He serves as the Mack's pilot and navigator.

His former post was relatively boring with only a handful a real engagements within his term of service. In each engagement he aquitted himself well as both a pilot and gunner.


He's not a tall man and tends to be very quiet. He isn't very strong physically, primarily due to his extended time in deep space. However he is adept and moving and working in those same conditions and daily exercise has helped him maintain musclemass so that he isn't helpless on the ground.

(work in progress as far as backgrounds go)

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#126760 - 10/19/08 09:58 PM Re: The Players [Re: Justin OOC]
SalmonMax Online   content
Nova

Registered: 02/26/07
Posts: 2231
Loc: Wherever I am
Name: ISIS
Career: Combat Spec (bonus to Modern Ranged)
Profession: Bodyguard
Motivation: Survival, Find Truth, Deeper Meaning
Moral Attitude: Apathetic
Character Traits: Logical, Passive

Str 12
Dex 12
Con 10
Int 11
Wil 8
Per 7

Action Check: 14 -1d4
Actions/rnd: 2
Move: 24/16/6
Durability: 10/10/5
Resistances: -1 Str, -1 Dex. -1 Int

Perks
Emancipated 5
Great Looks 3
Alien Artifact 8

Flaws
Powerful Enemy 4
Phobia - Immersion in Water 2
Secret Orders 3

Skills 59/59
Str
Armor Operation
C - Combat 2
C Melee Weapons 5
Dex
Acrobatics 7
C - Dodge +1 13/6/3 3
C - Zero G Training +1 13/6/3 1
C Ranged Weapons, Modern 5 (-1 step)
C - Pistol +2 14/7/4 7
Will
Awareness 3
- Perception +1 9/4/2 (-1d4) 2
Con
Stamina
Int
Computer Science
Knowledge
- Computer Operation +1 12/6/3 1
- First Aid +1 12/6/3 2
C Security 3
C - Protection +1 12/6/3 1
System Operation
- Sensors +1 12/6/3 1

Cash 50cr
Weapons
Hammer 5: 11mm charge pistol- Acc -1, 10/20/80, +2 Hide, 12 rnds, 1d4+2w/1d6+2w/1d4+1m HI O
Integral Hvy Maser Pistol, Acc -1, 20/40/80, 1d6+1w/2d4+1w/1d4+1m En G
Integral Star Sword, ACC 0, 1d6+1w/2d6w/1d4+3m En G

Armor
Unarmored (Synthetic Skin), 1d4-3/1d4-3/1d4-3 O
Removable Interlocked Defense Armor, 7kg, 2650cr, Hide +1, 1d4+2/1d6/1d6 O (as Bushmaster Cerametal)
Integral Ablative Shield, 8pts (stun 1/1, wound 2/1, mortal 4/1) O, regenerates 1/turn

Gear
Integral Interface Socket
Integral Encrypted Wireless Interface
Integral IR Vision
Integral Weapon Detector
Integral Keycode Generator
Integral Storage Space (approx 2liters)
Casual Dress, Antiscan, 200cr
Armored Magnetic Boots, 350cr, 2kg
Smart Holster, 150cr, 1kg
Induction Disk, 600cr, 10kg

Click to reveal.. (Background)

ISIS is the brainchild of Dr. Anton Kappa, a roboticist notorious for his technical brilliance and
fearless creativity, as well as his fierce interest in pre-human galactic civilizations. Although he is
from the StarMech Collective originally, he's since done business for a number of clients including
VoidCorp, Austrin-Ontis, Insight, the Union of Sol...most Stellar Nations in fact, or their companies,
with the exception of the Thuldan, and the Hatire Community. Shortly after participating on an
expedition sponsored by the Borealis Republic, Dr. Kappa boarded an unmarked private spacecraft and took
off for parts unknown. He has not been seen or heard of since, and nothing is known about the owners of
the mysterious ship he left in.

Isis awoke spontaneously (most likely at a preprogrammed time or trigger) in a small cargo container at
a spaceport. She had on her person a small satchel of items, including some money. Outside of the
satchel, resting on top of her belly, was a single data crystal. On it was a recorded message from Dr.
Kappa, explaining hurriedly that she needed to find a distant colleague of his that he trusted named
Corso. He added that she would need to keep a low profile and avoid notice, then noted that there would
be people coming for her eventually, and that she should avoid capture by all means. Then he apologized
for not having the time or ability to provide more help, or more information. On the crystal were some
notes and diagrams, but not complete technical specifications or blueprints. The female-appearing
android had only basic software in her memory.

From there, Isis haltingly made her way across the Verge, tracking Corso down...finally finding her just
6 months ago as she was negotiating to join the crew of a small ship. Isis joined that crew herself,
though still has many unanswered questions regarding her past, her present, and most especially her
future.


Video - Dr. Kappa's Message

Dr Kappa is an older human, looking to be in his late 50's or early 60's, with a thinning shock of white hair and small lensed round spectacles over his intense round eyes. He's dressed in a white lab coat over a plain dress shirt with no tie. His face is longer than it is wide, and his ears poke out a bit. When he speaks, his voice is tense, anxious.

"Isis, I am doctor Anton Kappa, and I am sorry that I won't have time or freedom to tell you everything you want to know. Right now, we'll both have to settle for what you NEED to know."

He takes a breath and seems to calm down a bit.

"Annwn Corso. Remember that name. She's a colleague, one of the few I...think...I can trust. You will need her help."

The doctor leans closer to the recorder at that point.

"You have to keep a low profile. Blend in. Try to act human. I will do what I can to distract them, but they will come for you. The harder you are to find, the longer it will take. Find Corso before they find you. Tell her what you are and who made you."

He grins at that. "Which is me, if it's not clear. They've made such a mess of you, I don't even know for sure..."

Abruptly Kappa cuts himself off with a quick shake of his head.

"I'm including everything I have on your construction. Unfortunately, they've deviated from my specifications, and now my clearance is revoked so I can't update the specs. This means there are design elements that won't be in them. But..."

The scientist nods smugly, "...there's things in you that they don't know either. Or don't understand, at least. Your software is incomplete...you're not ready yet, but I'm out of time. You'll have to learn as you go, like the rest of us. Take care of yourself. Don't let them take you."

For a moment he seems on the verge of saying something else...then he shakes his head and the recording ends.

Click to reveal.. (Robot Crunch)
Robot worksheet

Size: Medium 1.6m (h = 5)
Weight 125kg

Budget: 349,500/350k
Chassis Points: 109/110

Chassis:
Monofilament 25k, 5kg

Power Supply
MicroFusion Cells 7CP, 54/56PP, 17k

Processor
PL8 Good, 15slots, 12 ranks, MaxInt 15, MaxWil 12, Maxper 10, 1CP, 2PP, 15k, -d4 Action Mod
AI Board, 2CP, 3PP, 30k

Actuators
Synthetic Tissue, 55cp, 28pp, 55k

Cabling
Nerves, 0, 0

Sensors
Synthetic Senses, 2cp, 2pp, 80k
IR Sensor, 3cp, 1pp, 3k
Weapon Detector, 1cp, 1pp, 2k

Dataport
Socket, 1cp, -, 50cr
Wireless, 1cp, 2pp, .3k
Encryption, 1cp, 1pp, .7k

Limbs
4 limbs, 20cp

Manipulators
2 Hands, 2cp (limb), 2pp, .4k

Propulsion
2 Feet, 10cp (limb), 1pp, .7k

Casing
Synthetic Skin, 5cp, 3.5k, 1d4-3 all

Weapon Support Systems
L Arm 4cp (limb), 1pp, Heavy Maser Pistol, 24.6k
R Arm 4cp (limb), 1pp, Starsword, 9.15k

Defense Systems
Ablative Shield, 8cp, 12pp, 80k, 16pts

Miscellaneous
Key Code Generator, 1cp, 1pp, 3k
Storage Space, 2cp, -, 100cr
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
Keiko: Appearance ****, Charisma **
Ashley: Appearance ***, Charisma **
Marion: Appearance ****, Charisma **

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#126886 - 10/24/08 02:22 PM Re: The Players [Re: SalmonMax]
Jordan Rossi Offline
Nova

Registered: 05/07/01
Posts: 404
Code:
Name: Jordan Hawkins		Player’s Name: Craig
Species: Human    Gender: Male	Profession: Mindwalker	Career: Mind Knight
Last Resorts: 1/1
Last Resort Cost: 3

Ability Scores		
STR:	8 		Durability: 10 / 10 / 5 / 5
DEX:	9		Action Check: 12+ / 11 / 5 / 2
CON:	10		# Actions: 2
INT:	11 (+1)		Action Check Modifier: +d0
WIL:	12 (+1)		Movement: Sprint: 16  Run: 10  Walk: 4  Easy Swim: 2 Swim: 4
PER:	10		Psionic Energy: 12 / 12

Special Abilities:				
Perks:	Psionic Awareness (3)
Flaws:	Clueless(4), Primative (From PL 4) (4)		
									
Age: 22						
Height: 5’8						 
Weight: 156
Hair: Black
Eyes: Violet
Origin: Orlamu Theocracy
Wealth: 

Attack Forms										
Mind Blast		12/6/3	-d4		10/20/40	d4+1s/d4+2s/d6+2s
Apache Reflex Bow	10/5/2	+d0	LI/0	50/100/250	d4+2w/d6+2w/d4+1m

Defenses
Kinetic Shield		14/7/3	HI+1/LI+2 Ordinary, HI+2/LI+3 Good, HI+3/HI+4 Amazing		
CF Longcoat		d4/d4/d6-2	

Gear ($2,000 to Start)$245 Remaining
CF Longcoat 800
Apache LX Reflex Bow 650
Quiver with 20 Arrows free
Casual Dress 50
Boots 100
Backpack 100
Bedroll 25
Flashlight 25
Lighter 5

Skill			Ability		Rank		Score		Base Die
Athletics		STR		Broad		8/4/2		+d4

Acrobatics		DEX		Broad		9/4/2		+d4
-Defense Martial Arts	DEX		Rank 1		10/5/2		+d0
Primative Rngd Weapons	DEX		Broad		9/4/2		+d4
-Bow			DEX		Rank 1		10/4/2		+d0
Vehicle Operation	DEX		Broad		9/4/2		+d4

Stamina			CON		Broad		10/5/2		+d4

Knowledge		INT		Broad		11/5/2		+d4

Awareness		WIL		Broad		12/6/3		+d4
Resolve			WIL		Broad		12/6/3		+d4
-Mental			WIL		Rank 1		13/6/3		+d0
Telekinesis		WIL		Broad		12/6/3		+d4
-Psychokinesis		WIL		Rank 1		13/6/3		+d0
-Kinetic Shield		WIL		Rank 2		14/7/3		+d0

Interaction		PER		Broad		10/5/2		+d4
Telepathy		PER		Broad		10/5/2		+d0
-Contact		PER		Rank 1		11/5/2		-d4
-Mind Blast		PER		Rank 2		12/6/3		-d4
-Mind Shield		PER		Rank 2		12/6/3		-d4
-Suggest		PER		Rank 1		11/5/2		-d4

Level: 1
Skill Points Spent: 0
Skill Points Stored: 1
AP Need for Next Level: 6
Earned AP: 0 / 6


Jordan Hawkins was born and raised in a small Mindwalker colony in the Orlamu Theocracy. This Heretical branch of the Theocracy believes that they must give up advanced technology to master their psionic abilities. They also believe that only when this mastery has been attained can they re-develop their advanced technology, based on psionic principles and powers. Jordan began training as a mental defender of the community, a Mind Knight, at a young age but as he got older he grew restless with the monastic life that had been chosen for him.

Shortly after his 22nd Birthday, Jordan "convinced" the captain of a trading vessel dropping off supplies to take him on as a passenger to the nearest starbase. He was there for a month with no luck in finding work. While many were interested in taking on a Mindwalker, they balked at Jordan's complete lack of familiarity with anything technological.

Jordan isn't really sure why Jon Erebus agreed to hire him onto the crew of The Mack, although he likes to believe that the captain was able to see his value despite his primitive upbringing. The truth remains to be seen.

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