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#78954 - 12/22/06 03:32 PM
Re: Table Talk
[Re: Mr Fox]
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Nova
Registered: 09/27/06
Posts: 3008
Loc: Everywhere
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Carter - techie and goto info guy. (Some mega-int)
Marcus - Body morph (electricity), Elemental Mastry (Electricity), former pro-golfer.
Omar - Sizemorph, big former olympic wrestler.
Isabel - Invisibility, Elemental mastry (Light), artist supreme.
Morgan - (NPC) Warp, Healing, former military, retired.
Currently we have no one with mental powers at all. Pretty much, the only thing we don't need is a fighter oriented character. Anything else is welcome. Sounds like what you need is a super normal, Investigative Prodigy. Assuming super normal is the way to go, then Taint 0, Q1 lets you pass for baseline at a glance, right? At least if you don't have Mega-App?
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Hauling things through the sky.
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#79502 - 01/07/07 07:03 PM
Re: Table Talk
[Re: SkyLion]
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Nova
Registered: 08/03/04
Posts: 2715
Loc: Texas
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Hey guys, just so that all of you are aware. If you have spent points in background stuff like resources, contacts, etc that don't mean much when you suddenly lose the planet where those things existed... <lol> The way I will work that is, things like resources will come very easily to you up to the point where you have dots in the background. It won't take much effort for you to re-accumulate that level. It's kinda like they way the game says that Novas can always make lots of money just by being a nova, but without the dots that money just slips through their fingers and they can never count on it being there when they need it. Well the opposite is true with the dots in this situation, if you have 5 dots in resources, you can always count on the money being there when you need it, even if the temporary situation is such that you don't actually have the money on hand. Something will happen that allows you to access the money, ie, an investment banker will step in and offer to float you a loan in return for public appearance with him at social gatherings, or Nike will ask you to be their new spokesman, or something like that. As for contacts and stuff, as long as you stay in the same time frame, those people will probably still exist though it may take a little effort to reaquaint yourselves to them, otherwise there will be someone out there equivalent to the contacts you lost, and they will come easily with a little rp. BTW, I hope you guys like where this is going. Some players like really structured games where the plot pushes them along and forces them into different situations, but most of the players in the games I've run have always liked how open ended my games are. Unless there is a big plot device that needs to happen I generally let the players determine the direction of the game, and create stories and plotlines around that. With an overall metaplot going on of course; the mystery of the Watchers in this case. Otherwise, where you guys take the game is completley up to where you decide to go. I have different story ideas for several of the possible directions I can forsee you taking. On the other hand, you may decide to go somewhere I haven't imagined, in which case I'll come up with more stories. 
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#79629 - 01/10/07 11:09 PM
Re: Table Talk
[Re: Andrew Murphy]
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Nova
Registered: 09/27/06
Posts: 3008
Loc: Everywhere | | | |