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#9324 - 07/14/01 12:48 AM Nemesis Background
Avenger Offline
Nova

Registered: 06/10/01
Posts: 239
Loc: Anywhere I Please
You know, I don't even know a thing about it yet, but I'm fucking psyched. What a grand idea. What a grand goddamned idea.

--@venger

------------------
Don't try to run, you son of a bitch. You'll just die tired.
_________________________
Pass me on by, ignore my cry, forget me when I die.

Don't try to run, you son of a bitch. You'll just die tired.

avengingcrusader@hotmail.com

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#9325 - 07/14/01 07:01 AM Re: Nemesis Background
Kirby1024 Offline
Nova

Registered: 02/11/01
Posts: 988
Loc: Melbourne, Victoria, Australia
Although, I wonder whether the Nemesis background cost Background/Bonus points or gives Background/Bonus points. I mean, sure, it's a nice character thing, but a nemesis would be a flaw, would it not?
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Lee Davis-Thalbourne/Kirby1024
kirby1024 AT yahoo DOT com DOT au
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#9326 - 07/15/01 04:43 PM Re: Nemesis Background
Anonymous
Unregistered


I'm right there with you Avenger. Nemesis as a background would be the inverse of Allies, creating a list of baddies who hate your guts, or one supreme villain who is your arch-enemy.

Other favorites of mine are items like Gadget and Sanctum. I get to have cool swag like rayguns and rocketpacks _and_ a secret headquarters?! Overload, pleasure overload!

^_^

-Defender.

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#9327 - 07/15/01 08:26 PM Re: Nemesis Background
Winter_Heart Offline
Nova

Registered: 02/07/01
Posts: 125
Loc: Montreal, Quebec, Canada
The developper posted on RPGnet and explained it...

Seems you add your nemesis bg to your dicepool when fighting your nemesis (and vice versa), therefore this will allows for huge dicepools...

In other words, breathtaking exchange of lightning fast blows (splitting dicepool every which way) and incredible actions that shouldn't be possible (HUGE dicepools).

It's supposed to also help you have 'auto-answer' jab when you speak to him (i.e. The ST has to have the nemisis say something to which you can answer a snappy answer you already have prepared.).
_________________________
Life's a bitch, then you die. Then they throw dirt in your face. Then worms and other wrigglies thing eat you. Be glad it happens in that order.

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#9328 - 07/16/01 02:39 AM Re: Nemesis Background
Avenger Offline
Nova

Registered: 06/10/01
Posts: 239
Loc: Anywhere I Please
Defender, my fuckin' komrade, you read my mind. ^_^ I get an underground volcano lair, a huge-as-fuck-all death ray AND I get to foil the plans of the nefarious Baron Von Pipedreamin!!! I couldn't possibly care less about Exalted anymore!

Incidentally, we've got two of the Hunter creeds covered between us. Something tells me we'll never find a nova named 'The Innocent', though.

--@venger

------------------
Don't try to run, you son of a bitch. You'll just die tired.
_________________________
Pass me on by, ignore my cry, forget me when I die.

Don't try to run, you son of a bitch. You'll just die tired.

avengingcrusader@hotmail.com

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#9329 - 07/16/01 06:05 AM Re: Nemesis Background
Kirby1024 Offline
Nova

Registered: 02/11/01
Posts: 988
Loc: Melbourne, Victoria, Australia
Quote:
Originally posted by Winter_Heart:
Seems you add your nemesis bg to your dicepool when fighting your nemesis (and vice versa), therefore this will allows for huge dicepools...

In other words, breathtaking exchange of lightning fast blows (splitting dicepool every which way) and incredible actions that shouldn't be possible (HUGE dicepools).

It's supposed to also help you have 'auto-answer' jab when you speak to him (i.e. The ST has to have the nemisis say something to which you can answer a snappy answer you already have prepared.).


I'm sorry, but this sounds, so goddamn cool. I swear, if I had transportation, I'd be at my RPG store right now preordering...
_________________________
Lee Davis-Thalbourne/Kirby1024
kirby1024 AT yahoo DOT com DOT au
Here but not forgotten.

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#9330 - 07/16/01 08:48 AM Re: Nemesis Background
Anonymous
Unregistered


Brilliant, Simply Brilliant! Finally, something from WW that reminds me why I got into their games oh so long ago. This means means I'm gonna have to put the only two gaming shops under surveillance again.....Zounds, Louis and Fernando can be so unreliable times!

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#9331 - 07/16/01 06:57 PM Re: Nemesis Background
Sidious Offline
Nova

Registered: 05/25/01
Posts: 160
surveillance? I told them i get a copy or the place burns down. I even said I'd pay for and THEN read it.

After they got their jaws off the floor, the started asking quite a bit about it and the Aeon-verse in general. I now have 3 more converts.
_________________________
"50,000 years, it's been a good run. time for another extinction."

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#9332 - 07/18/01 09:25 AM Re: Nemesis Background
Anonymous
Unregistered


Actually, the guy who owns both hobby shops runs an Aberrant game every other Tuesday out of one of his shops. I have been invited to join in on the fun so next Tuesday I'm going to check it out. I doubt I will have to threaten him to get Adventure! in, but it might be fun just to see his reaction.

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#9333 - 07/19/01 01:25 AM Re: Nemesis Background
Jager Offline
Nova

Registered: 01/20/01
Posts: 4731
Loc: Apex, NC.
Sounds good. Seven Seas did something similar, except you got extra xp when your villian made an appearance (and made your life difficult).
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First, last, and always, the only person you have to live with is yourself. If you can't do that, what's the point?

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#9334 - 07/19/01 03:17 PM Re: Nemesis Background
Proteus Offline
Baseline

Registered: 02/08/05
Posts: 35
The Nemesis background does *not* provide the ability to make good answers against your villain's speeches.

This is a misinterpretation of what Greg Stolze said. It is, in fact, a Wits score above 3 which affords you the chance to drop devastatingly witty replies.
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:insert witty and/or intimidating remark here:

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#9335 - 07/19/01 03:57 PM Re: Nemesis Background
Sidious Offline
Nova

Registered: 05/25/01
Posts: 160
alright. but come to think of it we're gamers?

do we really need a trait to drop wity, sarcastic remarks at anothers expense?
_________________________
"50,000 years, it's been a good run. time for another extinction."

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#9336 - 07/19/01 07:53 PM Re: Nemesis Background
Avenger Offline
Nova

Registered: 06/10/01
Posts: 239
Loc: Anywhere I Please
Only you, Sidious. Only you. ^_^

--@venger

------------------
Don't try to run, you son of a bitch. You'll just die tired.
_________________________
Pass me on by, ignore my cry, forget me when I die.

Don't try to run, you son of a bitch. You'll just die tired.

avengingcrusader@hotmail.com

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#9337 - 08/13/01 11:52 AM Re: Nemesis Background
Kane Knight Offline
Nova

Registered: 09/18/00
Posts: 208
Loc: New England, USA
Quote:
Originally posted by Sidious:
alright. but come to think of it we're gamers?

do we really need a trait to drop wity, sarcastic remarks at anothers expense?


Where else can ya do it without being shoved in yer locker?
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The Eleventh Wonder of the World--Life is so much easier now that the voices in my head have call waiting.

Hype, Sacrelige, Uniforms...

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#9338 - 06/05/03 10:28 PM Re: Nemesis Background
DJ Nexus Offline
Baseline

Registered: 05/23/03
Posts: 7
Loc: New York, NY
I agree wholley on this part. Having an arch rival like Captain America and the Red Skull is simply iceing on the cake. Being able to tailor a sidekick in this game like Captain America & Bucky/Batman & Robin is almost too good to be true. I love this freaking game!

Adventure! for life!!
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"Yo bitch, don be messin up my groove, gonna make me hafta drop yo ass!"

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#9339 - 04/30/04 10:32 AM Re: Nemesis Background
Chosen Administrator Offline
Nova

Registered: 07/16/99
Posts: 2818
I really wish one of my players would have shown interes in Nemesis, as I'd really like to see how it would play out in game.

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#9340 - 04/30/04 08:50 PM Re: Nemesis Background
David 'Dr. Troll' Smith Offline
Nova

Registered: 06/11/02
Posts: 2992
Loc: New York
Nemesis sounds like one of those things you would just pick up as the game went along.
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No one is stronger than...ahem.

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#9341 - 05/01/04 08:32 PM Re: Nemesis Background
Jager Offline
Nova

Registered: 01/20/01
Posts: 4731
Loc: Apex, NC.
The thing about Nemisis is that it can make the whole party suffer, not just the lucky guy (or girl) that gets it.

I heard about a 7th Seas game were the party finally handed the offending PC to his nemesis, just to be done with it.
_________________________
First, last, and always, the only person you have to live with is yourself. If you can't do that, what's the point?

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#9342 - 05/01/04 11:40 PM Re: Nemesis Background
Chosen Administrator Offline
Nova

Registered: 07/16/99
Posts: 2818
I guess the groups I used to play with are nothing like anyone else's, cause we all came to the game with back stories and antagonists.

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#9343 - 05/01/04 11:55 PM Re: Nemesis Background
Jager Offline
Nova

Registered: 01/20/01
Posts: 4731
Loc: Apex, NC.
Not totally, though it does sound special. In my L5R game, the players agreed on such things as antagonists.
One of the best groups I've ever worked with.
_________________________
First, last, and always, the only person you have to live with is yourself. If you can't do that, what's the point?

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#9344 - 05/02/04 07:17 PM Re: Nemesis Background
Chosen Administrator Offline
Nova

Registered: 07/16/99
Posts: 2818
It's one of those things where in any RPG you are going to have an antagonist in the series. This allows you to have a personal connection to the villian and then gives you some added muscle against them.

I just like it because you know that the player will enjoy the villian's appearance in the game, and that it will immediatly bring more to the game than something the ST created..

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