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#95215 - 09/25/07 01:55 PM Re: State of the Game [Re: Callum Uallas]
SalmonMax Online   content
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Indeed! Welcome!
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#95222 - 09/25/07 07:37 PM Re: State of the Game [Re: SalmonMax]
Dave ST Moderator Offline
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Thanks.

I'll get something going ASAP, since only two are going to be involved shall we do a split thread so that those back in Hekran's Ferry may get some RP time in with hot lil' Elsbeth?

Oh, is Rysha being sneaky about going along or is Callum aware she will be with him?

Yer call.
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#95229 - 09/26/07 03:34 AM Re: State of the Game [Re: Dave ST]
Rysha Offline
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Rysha's been sneaky thus far and is going to stay that way for the moment. She figures Callum might have an attack of machismo if he knows she's along, so she's going to practice her stealth skills both re: him and anyone else in the area.
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#95234 - 09/26/07 08:06 AM Re: State of the Game [Re: Rysha]
Callum Uallas Offline
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Registered: 08/10/07
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Looks like the little forest spirits will keep callum from thinking somebody from the group was crazy enough to follow him after all. Better not get into trouble, I may not know you are there to save you!
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95251 - 09/26/07 06:56 PM Re: State of the Game [Re: Dave ST]
Dave ST Moderator Offline
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Originally Posted By: Dave ST
since only two are going to be involved shall we do a split thread so that those back in Hekran's Ferry may get some RP time in with hot lil' Elsbeth?


I'm still waiting on players' opinion of this.

Also, should I wait for Rysha to add something before I continue with 2:1?
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#95254 - 09/26/07 07:19 PM Re: State of the Game [Re: Dave ST]
Lou Anne Burgess Offline
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Registered: 04/25/06
Posts: 479
We can do a split thread if the others are interested. I'm severely limited in my posting right now though.


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#95260 - 09/26/07 08:29 PM Re: State of the Game [Re: Dave ST]
SalmonMax Online   content
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Originally Posted By: Dave ST
Originally Posted By: Dave ST
since only two are going to be involved shall we do a split thread so that those back in Hekran's Ferry may get some RP time in with hot lil' Elsbeth?


I'm still waiting on players' opinion of this.

Also, should I wait for Rysha to add something before I continue with 2:1?


Sounds fine to me. Mei-Ying won't intervene unless Hu reports trouble. It's worth pointing out too that if the wood spirits give Hu any problems, he'll get outta there pronto if he can.
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#95289 - 09/27/07 03:14 AM Re: State of the Game [Re: SalmonMax]
Rysha Offline
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Nope, I think 1:1 is officially ready for closing. Split thread is fine for me, but the people left behind should please themselves.
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#95336 - 09/28/07 09:36 AM Re: State of the Game [Re: Dave ST]
Callum Uallas Offline
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Originally Posted By: Dave ST
Also, should I wait for Rysha to add something before I continue with 2:1?


I'm guessing you can go ahead Dave ... if nothing else we need to get some momentum rolling again ...

Re: The Dead Walk
Lily, I think the ball is in your court for next post.


Edited by Callum Uallas (09/28/07 09:36 AM)
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95339 - 09/28/07 12:42 PM Re: State of the Game [Re: Callum Uallas]
SalmonMax Online   content
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Arg! You're right!

Sorry bout that. I shall post anon!
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#95341 - 09/28/07 01:19 PM Re: State of the Game [Re: SalmonMax]
Ledaal Akryruh Offline
Baseline

Registered: 03/18/07
Posts: 26
My background & sheet are finally up. Sorry it's taken so long to do.

PM me if you have questions or issues with it.

Thanks


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#95370 - 09/29/07 05:17 PM Stunt Dice [Re: Ledaal Akryruh]
Dave ST Moderator Offline
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Registered: 04/27/07
Posts: 399
How will I be handling stunt dice?

I'll read the post and assign stunt dice based on how well the post is. I'll also make the roll for the +1/+3 dice you gain and add those appropriately to your success.

IF! You gain stunt dice and would prefer to regain WP (+3 stunts only) instead or Essence (varies depending on stunt, generally 2-6 motes) please state this in the post I'll be assigning the dice to. Keep in mind also that even if you and everyone else believe the post was worth XX dice and I assign less it’s nothing personal. Stunts are epic and laying wastes to non challenging foes in really cool ways is bullying them so I tend to not award as many dice (or the standard just goes up since they’re weak). You’ll see.

In extremely rare conditions it’s possible to receive awards for certain stunts. Like +1xp, automatic combo activation (free of charge, your welcome), full Essence Pool recovery (good luck getting this one), the list goes on it usually depends on the situation and there is never a guarantee it'll happen. “Favor of the Gods” is one of my favorites. I hope to see someone reach that sometime.

Keep in mind, enemies get all the same perks, you may face an enemy that receives ‘Favor of the Gods’ and it could very well turn the tides of battle in their favor quickly. Certain NPCs will acquire XP just like players, so +1xp could mean the difference in possible victory for the PCs to “WTF did we get our selves into?”

Feel free to disscuss or inquire.
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#95410 - 10/01/07 10:13 AM Re: Stunt Dice [Re: Dave ST]
Callum Uallas Offline
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Re: Hunter's wood
Since I have no idea if Rusha killed that thing or not, I stopped with the assumption of waiting to see what's going down.

Re: The Dead Walk
Rysha, Mei, I was thinking that the horde might be lead by an Abyssal, thoughts? I figure it would make for an interesting first encounter with them and maybe Dave could use it later if he wanted. Dave, any objection to that?
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95420 - 10/01/07 01:49 PM Re: Stunt Dice [Re: Callum Uallas]
Rysha Offline
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Registered: 08/21/07
Posts: 128
Callum: The first one is in fact dead, and it's your turn. Nobody else in the thread can post until we get your Join Battle roll. Also, if you've got an idea for an Abyssal, drop it in. Could be fun.
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#95424 - 10/01/07 03:33 PM Re: Stunt Dice [Re: Rysha]
Callum Uallas Offline
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Posts: 335
That's the thing, aside from the one you just killed I (the player) don't see any mention of any others, how many or where they are. As the PC I can't act on something I am unaware of. I can't join battle if there is no percieved threat. Consider me standing but with no weapon in hand (still at his belt/ on his back). Apologies if I missed something but Dave only mentioned the one which you already dispatched.

Anyway if there are meant to be more threats in obvious sight here's my roll:

Join Battle: 2 successes (did somebody slip Callum a Micky?)
Action: Nothing/delay
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95429 - 10/01/07 07:44 PM Re: Stunt Dice [Re: Callum Uallas]
Dave ST Moderator Offline
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You're accurate Callum. Only that one was attempting an action, the remainder of the Wood Spiders were keeping to the shadows and just passively following you. That's why none of the others were mentioned.

However, now that Rysha has slain one, best bet they will respond in the best way they know how.

Are you a familiar with the 'tick' system for second edition Callum? If so I'll continue on, if not I'll slow it up a bit to allow for explanations.

Callum's action would be: Guard (3/None) There really isn't a 'delay' option. At any tick during your guard you may break it and take normal actions. Rysha went on tick 2, the Spiders go on 3 and Callum's action starts on tick 6... we'll go from there.


Don't worry too much for right now guys, this is a blow off fight just to allow us to get an idea of how we want combat to flow, for all intents and purposes you really can't lose this one.

Lily: Your owl is flying home on Tick 4.

Re: The Dead Walk
Throwing in an Abyssal might be a bit much this early. Even the basic charm package for the starting Abyssal would obliterate at least two of you before you overcame him/her. But since you already added him/her... do I get to play the Death Knight? grin
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#95443 - 10/02/07 02:31 AM Re: Stunt Dice [Re: Dave ST]
Rysha Offline
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Registered: 08/21/07
Posts: 128
Re: The Dead Walk
Who says the Abyssal's out to kill us, anyway? wink Probing attack, perhaps? Recon for an eventual attempt to corrupt one of use into the Deathlord's service? Ah, the possibilites.... wink

More seriously, Dave, jump right in.

Re: 1:2

A question of timing on defensive stunts (or defensive charms, for that matter). Would you prefer them directly after the attack in question, or incorporated into the character's next action post?

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"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting."
-Sun Tzu, the Art of War

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#95447 - 10/02/07 07:19 AM Re: Stunt Dice [Re: Rysha]
Callum Uallas Offline
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Posts: 335
Well while I did toss in a descriptor fit for an abyssal ... what you see may not be what you get, or as Rysha pointed out it may not be interested in a fight but in recon only, afterall it has no idea how powerful we are right?

Heck it could just be some sort of fancy zombie somewhere between normal rotting corpse A and an abyssal. *shrug* I'm just tryin to tell a good story laugh

Jump on in Dave the necrotic water is fine ...

As for combat, I am not familiar with the tick system, to be honest I'm not exactly a master of the original combat rules so you'll have to bear with me. I'll do the best I can ...
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95449 - 10/02/07 07:33 AM Re: Stunt Dice [Re: Callum Uallas]
Callum Uallas Offline
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Registered: 08/10/07
Posts: 335
Re: Hunter's Wood
Dave are you going to factor in Eilein? Should I? Or is she not in this fight?
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95465 - 10/02/07 03:41 PM Re: Stunt Dice [Re: Callum Uallas]
Workin' Dave
Unregistered


You mentioned that she had wandered ahead, I didn't think she was present.

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#95466 - 10/02/07 03:45 PM Re: Stunt Dice [Re: Anonymous]
Callum Uallas Offline
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Registered: 08/10/07
Posts: 335
No worries, just curious as to the situation.
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95469 - 10/02/07 10:49 PM Re: Stunt Dice [Re: Callum Uallas]
Dave ST Moderator Offline
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Registered: 04/27/07
Posts: 399
I just got home after a 16 hour day... I'm seriously tired so as much as I hate to delay the game further I'm affraid I can hardly keep my eyes open at this point.

I'll post as soon as possible.
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#95501 - 10/04/07 08:01 AM Re: Stunt Dice [Re: Dave ST]
Callum Uallas Offline
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Registered: 08/10/07
Posts: 335
Re: The Dead Walk
I'd just like to say ... Oh crap ...
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95504 - 10/04/07 10:03 AM Re: Dead Walk [Re: Callum Uallas]
Dave Werkin'
Unregistered


Oh, c'mon, he's a teddy bear. Besides... nothing like a re occuring NPC. grin

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#95505 - 10/04/07 10:24 AM Re: Dead Walk [Re: Anonymous]
Callum Uallas Offline
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Registered: 08/10/07
Posts: 335
Oh I'm not complaining ... just worried that you worked up a full profile for him. And that I had to give him superheavy plate and a massive soulsteel daiklave *dopeslaps self*

No I got nothing against a good reccuring villan, just check out my Aberrant game, the PCs have murder in their hearts just thinking about "Squiddy" and that's only after a few short chapters ...

Edit: Is that Sephiroth?
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95509 - 10/04/07 11:30 AM Re: Dead Walk [Re: Callum Uallas]
Dave Werkin'
Unregistered


I think so, but honestly I dunno know for sure. Certainly looks like him with the eyes so I'm willing to put my money on yes. I asked a few friends to keep an eye out for a good DK picture for my game and that's what one of them sent me.

I love the pic, since it was exactly what the DK was supposed to look like to begin with (right down to the eyes). It kills me now though that most times you can't say someone has white/silver hair and green eyes without them clling him Seph. The original concept was more geared to Alucard (white hair, noble bearing, etc...) but I like the devilish expression on the face in the pic. Hehe.

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#95566 - 10/05/07 01:58 PM Re: Dead Walk [Re: Anonymous]
Dave ST Moderator Offline
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Registered: 04/27/07
Posts: 399
So, how is the roster looking now? I know Rysha and Callum have been avail, has anyone heard from Stellar or Lily recently?

I know Ark said his posting options were limited right now so I've trying to let focus on those who are avail while those who aren't have time to 'do their thing' and not end up too far behind.

All five players avail for the selkys fight would be nice... that way everyone gets a little action.
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#95570 - 10/05/07 02:10 PM Re: Dead Walk [Re: Dave ST]
Callum Uallas Offline
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Registered: 08/10/07
Posts: 335
Lily has been active in my game and probably would post in Dead Walk if there was need, Mei is kinda locked into the summoning though.

I feel kinda bad, I didn;t expect that Callum's scouting would result in no posting for the rest of the character's (save Rysha), I'm sure that makes it easier for people to lose interest when there's nothing for them to do. Hopefully we can rally the game though
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95581 - 10/05/07 06:09 PM Re: Dead Walk [Re: Callum Uallas]
SalmonMax Online   content
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I'm still here, and still interested.

It's my own fault...I kinda accidentally wrote myself out of Dead Walk. smile

I suppose Mei could always interrupt the ritual herself if it came to that. It's not like she's in LalaLand, unaware of what's going on.

As for the forest...eh. I suppose Mei is aware of what's going on via Hu...if it's in range. She could arrive in a hurry if she was needed...
_________________________
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#95583 - 10/05/07 06:42 PM Re: Dead Walk [Re: SalmonMax]
Lou Anne Burgess Offline
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Registered: 04/25/06
Posts: 479
I'm here & interested and at present, posting options seem to vary almost day by day. So if you want to get the 3 of us back in, I'll do the best I can as the my situation allows.

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#95586 - 10/05/07 07:57 PM Re: Dead Walk [Re: Lou Anne Burgess]
Dave ST Moderator Offline
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Registered: 04/27/07
Posts: 399
I hated having to split the group up, but I'm not the type of ST to railroad players into a linear plot. The original Hunter's Wood encounter was geared to five rather capable Solars. Had Callum and Rysha faced it alone they would have been killed.

I ended up adjusting the encounter, which was supposed to be our first crack at how we get a feel for the combat system and style that we think will work best for us considering the medium we have to work with.

At this point, after the discussion (or during) Mei Ying can scoop everyone up with Stormwind Rider and head for Hunter's Wood. With Hu's arrival it would be safe to assume that she'd have ample reason to be afraid for her circle mate's life at this point. This way everyone can be present for the battle against the selkys. Chapter 1 is more or less a prelude and an opportunity for characters to establish their personalities. Although things may get gritty and lethal no character can actually die in the 1st chapter. Don't take that as an invitation to go ape shit, I have no qualms about making the PC wish they were dead (you can still live with no arms and no legs... grin)

Since Lou Anne's posting opportunities vary day by day then I think it's fair that we give her (and other players) an opportunity to keep up. Lily, Rysha and Callum seem pretty consistent in their posting, almost to the point where the Ledaals couldn't get a word in edgewise at times. Let's discuss how we can solve this.
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#95589 - 10/05/07 10:04 PM Re: Dead Walk [Re: Dave ST]
Rysha Offline
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I tend to post between once and twice a day (per active thread) on the weekdays (morning, before I go to work, and night, after) unless I catch someone in mid-scene while we're both online and we get a dialogue going. If that's too rapid for people, I can slow down? On the other hand, if we go multiple days without a post, it becomes hard for me to keep in scene/character, so regularity would be a big help for me (even if it's every other day, or once a day, or what have you).
_________________________
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-Sun Tzu, the Art of War

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#95594 - 10/06/07 06:00 AM Re: Dead Walk [Re: Rysha]
Lou Anne Burgess Offline
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Registered: 04/25/06
Posts: 479
In most cases 1-2 posts, possibly even a bit more if they're short should be doable.

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#95596 - 10/06/07 09:59 AM Re: Dead Walk [Re: Lou Anne Burgess]
SalmonMax Online   content
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Registered: 02/26/07
Posts: 2281
Loc: Wherever I am
Now that I'm working, my posting frequency during the week will plummet. smile

Has plummeted, in fact.
_________________________
Ariel: Presence **, Striking Looks **
Juno: Appearance ****, Charisma **
Meredith: Appearance ***, Charisma **
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#95671 - 10/08/07 07:35 PM Re: Dead Walk [Re: SalmonMax]
Revenant Offline
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I'm going to give Callum some time to input his two cents into the fray with Peleps Ahroun, and we'll work on getting Mei and the others to the wood ASAP.
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#95691 - 10/09/07 07:40 AM Re: Dead Walk [Re: Revenant]
Callum Uallas Offline
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Registered: 08/10/07
Posts: 335
Originally Posted By: Revenant
I'm going to give Callum some time to input his two cents into the fray with Peleps Ahroun, and we'll work on getting Mei and the others to the wood ASAP.


Sorry! I wasn't in work yesterday, still have no internet at home (it's not as bad as you would think). I'll try and catch back up this morning
_________________________
Shine on forever / Shine on benevolent sun
- Tool, Jambi

See my shadow changing, / Stretching up and over me. / ...
Step into the shadow. / Forty six and two are just ahead of me.

- Tool, Forty-six & 2





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#95693 - 10/09/07 08:29 AM Re: Dead Walk [Re: Callum Uallas]
Callum Uallas Offline
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