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#127686 - 11/18/08 05:14 PM
Re: Table Talk
[Re: jameson (ST)]
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Nova
Registered: 02/26/07
Posts: 2458
Loc: Wherever I am
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Having been invoked, I feel a need to explain from my POV.
Jameson asked my opinion of why people weren't posting much anymore. After some thought, I offered the opinion that you guys, and to a lesser extent me, had spent a long, long time going after and generally opposing the plots of James (Squiddy). Now the plots were unmasked and James wasn't such a bad guy and the immediate threat was gone. As a result, the driving force for the game to date had been resolved.
I also made the point that it was possible to "replace" James...but that at this point, that hadn't happened. He's referred to evil masters, but you can't build dramatic momentum chasing rumors of bad guys. You need something solid.
The idea of dramatic momentum is one I didn't really talk to Jameson about, so I want to just touch on it here. I don't think Jameson "ruined" the game by resolving the issues, nor did I ever imply (or at least mean to imply) that he did. In my mind, drama is what keeps people hooked...be it in a movie, in a book...or a game. Drama is the things that happen, the story, the plot, the characters, the action...all of it. And drama builds on itself as it goes, like a bank account with interest. That building on itself is what I call momentum.
Dramatic momentum demands resolution. Ending a game without resolving it is like playing two notes out of a chord and not playing the third. It creates a vacuum. It demands to be filled. This is why resolving the James stuff wasn't ruining the game. It HAD to be resolved.
However...resolving the momentum can have one of two effects. One - It can "reset" the drama, starting over with a fresh slate for new adventures...or for a clear and bright ending. Two - it can be transferred to a new story element, and the action continues with a new focus.
In Phoenix Rising, the first happened. There was nothing appropriate to transfer the story onto. There's slaves sure, but lets face it...they were never really part of the story or the drama. Not until Ash showed up at the very end at least, and that's far too late for the momentum to include them. All the big conflicts of the plot got resolved, so all the dramatic momentum evaporated.
It's not that we don't like the game, I think. It's that...from most of our points of view, the story's sort of over. It's all denouement now.
To get things rolling again, we'd need to wrap up the last legs of the current stuff...and then start a whole new story. That could be the story of the moon base. It could be the story of trying to liberate the city. Could be most anything. But it needs to have it's own momentum, and its own beginning.
That's my take on it anyway. I just wanted to be clear that I never blamed Jameson, and that I am actually really impressed by this game and how long it's lasted and how well it's done.
Kudos to everyone!
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#127693 - 11/18/08 09:51 PM
Re: Table Talk
[Re: SalmonMax]
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Nova
Registered: 09/27/06
Posts: 3005
Loc: Everywhere
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RE: James Shockingly, the mega-manipulative weasel has a good explanation for everything that has happened... none of which makes Raider's Dad unpoison'ed, or Doug's girlfriend (mentally and perhaps physically) unraped. If anyone has any doubts about what color hat James is wearing, Doug would be *happy* to talk to you about this. He's wearing a black hat, that there are other people running around who are *also* wearing black hats isn't a shock. At some point Doug will have to decide between pulling his head off -or- leaving him to run the show. He's still not sure because I'm not sure. The story isn't over, James switching sides felt pretty natural to me. Dude is a user, now he's using us against his internal foes... and even though on some level we know this we're :still: we're letting him. So the Mega-Int, Mega-Manip nova is still several moves ahead of us (shock). So it was a good place to end the chapter. RE: Posting Frequency I don't think any of this is ST's fault, we just had a lull. Put differently, Anna's, Gregory's, & Raider's players are all having RL issues of various sorts. For that matter I just got done with a week where my boss was looking over my shoulder here (and the election the week before this was pretty time consuming too). 
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Hauling things through the sky.
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#127836 - 11/21/08 05:49 PM
Re: Table Talk
[Re: Mr Fox]
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Nova
Registered: 09/28/06
Posts: 449
Loc: New England
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As most of you know, the last two months have been very difficult for me. I was very ill and unable to post for much of the time, and during my recovery period, I only had the energy for limited postings. I am back to work and once again they have changed my work duties, but I will have ample time on most evenings for posting.
As for the story, I like that James has flipped sides. It gave Gregory an opportunity to observe and learn from a master manipulator, albeit a much smarter one. It also opens up the possibility that Gregory might force the tentacled-one to open up about his masters, and their intentions. This will open up that arc further, giving us a clearly defined goal. As for the moon, Gregory is clueless of what it is, what it is made of, or how big it is. For him, it would be a learning experience, and might provide a few chuckles along the way.
I would like to continue the game. I feel that Gregory has alot of growth left as a character, and that the campaign setting is ripe for many adventures.
My personal opinions as to why the game has slowed, are two fold: One: RL issues have slowed the game considerably. Two: I think that some of us are overextended in the number of games we are participating in. When you have to manage multiple characters and games, mental exhaustion can take its toll. Sometimes I don't want to post on a particular night, in a game, because I have spent most of my creative energies in another game. And lets face it; when a game slows, it is less likely that someone will take the time and creative energy to post in it. That said, I am willing to give the extra effort to keep PR going. That is, of course, if Jamison is willing.
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Adversity has the effect of eliciting talents which in prosperous circumstances would have lain dormant -Horace
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Registered: 05/07/01
Posts: 406
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