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#9627 - 08/08/06 10:18 PM Stun Gun
Kane Knight Offline
Nova

Registered: 09/18/00
Posts: 208
Loc: New England, USA
I was looking to create a weapon that is designed entirely to knock folks out. Think a Phaser on Stun, a Zat without the second and third shots, or whatever. I just want a stun ray. Since the easiest way to work things is to develop a Knack that it emulates. Has anyone developed a Psychic Knack which accomplishes some sort of Knockout effect?

Any help'd be appreciated.
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#9628 - 08/09/06 11:50 AM Re: Stun Gun
jameson (ST) Offline
Nova

Registered: 06/22/06
Posts: 1323
Loc: An hour west of Beantown
The Mindstorm Knack (lvl 2) in the book does have a stun effect after you reduce the target's willpower. I would say that you could base the effects off of that knack pretty well. I think it works by a resisted roll aganist the target's willpower and your successes reduce their temporary willpower, at 0 they fall unconsious. Try that ... laugh
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#9629 - 08/31/06 03:56 PM Re: Stun Gun
JConstantine Offline
Baseline

Registered: 08/30/06
Posts: 10
Loc: Dallas, TX
If I might suggest...If you're truly seeking a "taser" then Willpower has nothing to do with it.

Take the Flame/Frost Conjuration Knack for a base. Change it as suggested at the end of the Knack to Lightning Conjuration. Lower it to a level 1 and knock off the "utility" part of the Knack and reduce it to the damaging blast only. Figure the range and change damage to Bashing. There's a couple of other variants from there, but now you've got an actual Taser.
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