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#99021 - 01/03/08 09:09 AM
Re: Have you ever thought about...
[Re: The Paramancer]
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Nova
Registered: 02/12/05
Posts: 115
Loc: Montpellier
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I don't know anything about this Scion line and Epic stats... COuld you be more specific? Of course, I don't mean quoting the whole bunch of game mechanics, but, apparently Epic Attributes are more powerful and "godlike"? I'm looking for something like that.
_________________________
"This rudderless world is not shaped by vague metaphysical forces. It is not God who kills the children. Not Fate that butchers them or Destiny that feeds them to dogs. It's us. Only us."
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#99033 - 01/03/08 08:57 PM
Re: Have you ever thought about...
[Re: The Paramancer]
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Nova
Registered: 09/27/06
Posts: 2961
Loc: Everywhere
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What's the upper limit on that? Max of Epic 5?
And I know I've said it before, but I think the Megas could have all used M-Strengths rules, i.e. 5 auto for skills.
_________________________
Hauling things through the sky.
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#99073 - 01/06/08 01:32 PM
Re: Have you ever thought about...
[Re: Courier]
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Nova
Registered: 11/07/07
Posts: 160
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Nope.
Epic 5= 11 successes
Epic 6= 16 successes
Epic 7= 22 successes
and so on.
_________________________
This Dude abides...I wanna be high, so high I wanna be free to know The things I do are right I wanna be free Just me, babe!
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#100269 - 01/28/08 07:32 PM
Re: Have you ever thought about...
[Re: Mellow]
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Baseline
Registered: 04/13/03
Posts: 22
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that sort of thing would unbalance the game somewhat, making mega-attributes absolutely vital to doing anything. Abberant dosnt give that many auto-successes usually (some extras will give 3, but only to non-combat).
also, remember those stats can go all the way up to 10 in theory.
it is a cool idea though, if modified to fit better with the existing game mechanics.
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#100422 - 01/31/08 03:03 AM
Re: Have you ever thought about...
[Re: Teulisch Faust]
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Nova
Registered: 12/12/01
Posts: 166
Loc: Maryland,USA
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I have already decided to use the Epic Attribute system from Scion in my games, but have tweaked it a bit to accommodate quantum powers without unduly disrupting game balance. My house rule dictates that the number of dots to have in any quantum power is the effective number of dots in any mega-attribute you possess that may be used in determining the power's effects.
For instance: A Nova with Stamina 5, Mega-Stamina five (which grants 11B/L and 5A, in addition to 11 health levels), Force Field 3 would only be able to apply auto success from his M-Sta as if he had it at level 3.
Thoughts? Comments?
_________________________
"Please allow me to introduce myself - I'm a man of wealth and taste"
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